Technical Development


Topic Replies Activity
Lantern IDE for parser games 2 September 17, 2019
Automated Drawers by Emily Short 6 September 15, 2019
[Z-MACHINE] Stack Distinctions 19 September 13, 2019
Z-Machine instruction encoding 2 September 13, 2019
Struggling to compile Frotz for Windows (Visual Studio 2017) 8 September 13, 2019
Using Glk through an FFI? 14 September 13, 2019
Quixe, Chrome, cursor position 8 September 9, 2019
[Counterfeit Monkey] Request for comments on pull requests (spoilers) 2 September 8, 2019
Glk-fied version of interpreter does not start 9 September 6, 2019
[Z-MACHINE] Question on Argument Details to Call Opcode 8 September 4, 2019
ZILF 0.9 released 10 September 2, 2019
Introducing the Å-machine 15 August 31, 2019
Problems with Parchment on IFDB 3 August 31, 2019
"Pain Points" learning/working with JavaScript 16 August 30, 2019
Looking for feedback on minimalist DSL for IF 11 August 24, 2019
Chapbook 1.0, a new story format for Twine 2 8 August 26, 2019
Are text styles local to the window? (Z-machine spec) 3 August 25, 2019
Question: Most Important Features in A Game Creator 25 August 22, 2019
Refly (new IF platform) & izyuk (in-memory IF-oriented graph database) 7 August 21, 2019
Vorple version 3.1 available 31 August 16, 2019
Building Blorbs for Infocom's V6 games 21 August 12, 2019
Highscores extension 1 August 11, 2019
Buffle: A Blorb file viewer 1 August 10, 2019
Windows Frotz updated 40 August 6, 2019
Threaded Conversation by Chris Conley 26 August 8, 2019
Is there a way to decrypt zblorb file? 13 August 7, 2019
Opcode Number and Hex Number Distinction (Z-Machine Spec) 2 August 5, 2019
Question on Operand Type Determination (Z-Machine Spec) 9 August 5, 2019
Z-Machine 1.2 Proposal (again) 49 August 2, 2019
Default or error messages for the interpreter in the source code of the game 3 July 31, 2019