About the Technical Development category
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0
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1067
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February 25, 2019
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Publishing your IF (updated 1/21/2014)
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15
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17348
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November 6, 2022
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Somebody's choice-based game hardware project
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16
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308
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February 18, 2025
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Specification of Level 9 A-Code
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107
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4924
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February 17, 2025
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Lectrote 1.5.0, now with automatic transcripting
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14
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292
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February 17, 2025
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Status Line v3.0 released
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1
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78
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February 16, 2025
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Unix Frotz 2.55 released
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14
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364
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February 15, 2025
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Training a language model to play parser games
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13
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286
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February 13, 2025
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Never Gives Up Her Dead is making iplayif choke
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8
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139
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February 11, 2025
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Fictionarium, successor to Fabularium
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65
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1791
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December 29, 2024
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Starting to use the Babel tool
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2
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110
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February 6, 2025
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Using anchor tags vs button tags - HTML, screen readers and accessibility
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17
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131
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February 4, 2025
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RemGlk Z-machine interpreter
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4
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84
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February 2, 2025
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Optimising RemGlk-rs
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7
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73
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February 1, 2025
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Infocom Interpreter for MacOs Classic possible bug
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1
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68
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January 28, 2025
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What happens if you type an unrecognized character into the Z-machine?
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6
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122
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January 28, 2025
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TXD and ZTools
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23
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1204
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January 28, 2025
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Status of Glk Z-Machine interpreters
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10
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120
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January 26, 2025
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Is iplayif sitegen broken?
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12
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185
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January 23, 2025
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Downloaded Gargoyle - How to run a z file in Gargoyle?
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4
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79
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January 21, 2025
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Uploading third-party save files to Parchment
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6
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326
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January 20, 2025
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InfoZip - Z-code interpreter for Psion palmtops
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5
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165
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January 19, 2025
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Need clarification on dictionary separators vs punctuation
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7
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71
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January 19, 2025
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How widely supported are multiple styles on Z-machine?
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10
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83
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January 17, 2025
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Fabularium - Android GLK + TADS HTML IF interpreter
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58
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19256
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January 16, 2025
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Do all Z-code interpreters truncate lines in upper window?
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5
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85
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January 16, 2025
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Terp testing game suggestions
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8
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105
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January 16, 2025
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Unused Z-machine opcodes
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4
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66
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January 15, 2025
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Fabularium transcripts?
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15
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1809
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January 15, 2025
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"Async" Parchment update: live on iplayif.com (Jan 2025)
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56
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705
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January 14, 2025
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