|
About the Technical Development category
|
|
0
|
1100
|
February 25, 2019
|
|
Publishing your IF (updated 1/21/2014)
|
|
15
|
17645
|
November 6, 2022
|
|
Why is writing interactive fiction still drawing diagrams instead of writing?
|
|
89
|
478
|
March 15, 2026
|
|
What controls the overall background color on Z-machine?
|
|
4
|
34
|
March 15, 2026
|
|
Rez v1.8.0 — An Open-Source tool for creating choice based games/IF
|
|
44
|
808
|
March 15, 2026
|
|
Experiment with AI trapdoor for Dialog
|
|
6
|
184
|
March 14, 2026
|
|
Announcing Storyfall - a new IF authoring tool and publishing platform!
|
|
114
|
2167
|
March 14, 2026
|
|
I didn't know Twine existed, so I built my own branching story editor starting from an office experiment. Did I just waste my time?
|
|
43
|
530
|
March 11, 2026
|
|
TADS3 animated graphics for HTML TADS
|
|
28
|
336
|
March 8, 2026
|
|
New authoring tool for audio-first IF (AudioGames) - WIP
|
|
5
|
142
|
March 8, 2026
|
|
Experimenting with a format and editor for interactive fiction (iepub)
|
|
16
|
240
|
March 8, 2026
|
|
Squiffy 6.0 Beta
|
|
5
|
190
|
March 6, 2026
|
|
Is there a standard way to measure performance?
|
|
11
|
92
|
March 4, 2026
|
|
A hobby project of absurd scale: building an IF schema language with AI as the workforce
|
|
77
|
910
|
March 4, 2026
|
|
Scenery in multiple locations
|
|
12
|
163
|
March 4, 2026
|
|
ZILF 1.6 released
|
|
30
|
1114
|
March 2, 2026
|
|
Solid Z-machine interpreter that can show disassembly?
|
|
44
|
211
|
March 2, 2026
|
|
Persistent save file with online play compiled with Emscripten
|
|
11
|
180
|
February 28, 2026
|
|
Instruct: A Python port of Instructor
|
|
0
|
66
|
February 28, 2026
|
|
ChronicleHub: a QBN engine like StoryNexus
|
|
142
|
2246
|
February 27, 2026
|
|
Making multi-part games on small systems
|
|
14
|
139
|
February 26, 2026
|
|
TADS 3 Documentation
|
|
24
|
130
|
February 24, 2026
|
|
Fabularium - Android GLK + TADS HTML IF interpreter
|
|
74
|
20142
|
February 20, 2026
|
|
Visual Novel Nodal Editor - new system
|
|
7
|
197
|
February 20, 2026
|
|
How do you automatically benchmark a development system?
|
|
4
|
95
|
February 20, 2026
|
|
Gargoyle 2026.1
|
|
14
|
389
|
February 20, 2026
|
|
Å-machine Testing
|
|
5
|
157
|
February 19, 2026
|
|
Sharpee + Screen Readers
|
|
1
|
85
|
February 19, 2026
|
|
Catching memory errors on the Z-machine
|
|
6
|
98
|
February 18, 2026
|
|
Is there any reason to pick Z Machine Version 4 over 5?
|
|
15
|
212
|
February 18, 2026
|