About the Technical Development category
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0
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1067
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February 25, 2019
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Publishing your IF (updated 1/21/2014)
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15
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17332
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November 6, 2022
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Need clarification on dictionary separators vs punctuation
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2
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35
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January 18, 2025
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How widely supported are multiple styles on Z-machine?
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10
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77
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January 17, 2025
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InfoZip - Z-code interpreter for Psion palmtops
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4
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125
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January 17, 2025
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Fabularium - Android GLK + TADS HTML IF interpreter
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58
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19225
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January 16, 2025
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Do all Z-code interpreters truncate lines in upper window?
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5
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77
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January 16, 2025
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Terp testing game suggestions
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8
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102
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January 16, 2025
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Uploading third-party save files to Parchment
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4
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304
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January 15, 2025
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Unused Z-machine opcodes
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4
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63
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January 15, 2025
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Fabularium transcripts?
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15
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1791
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January 15, 2025
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"Async" Parchment update: live on iplayif.com (Jan 2025)
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56
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693
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January 14, 2025
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Updating the Z-Machine Standard Documents
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346
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7605
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January 11, 2025
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Understanding Static vs Dynamic Memory
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7
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95
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January 9, 2025
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Questions Implementing the Z-Machine
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5
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97
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January 8, 2025
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Linker shenanigans in Bedquilt: look ma, no more preprocessor!
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0
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63
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January 7, 2025
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Glk: Now with green threads! (Bedquilt progress update)
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0
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88
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October 25, 2024
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Notes on Bedquilt's world model
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15
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285
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January 4, 2025
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AVG blocks Git.exe "because it's infected with malware"
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9
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1907
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December 31, 2024
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Fictionarium, successor to Fabularium
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65
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1647
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December 29, 2024
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Testing with regtest when the game is waiting for a key press
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2
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43
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December 28, 2024
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UnZ - Unpack Z-machine file format information
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6
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441
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December 27, 2024
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Customising/Reimplementing ChoiceScript
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28
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222
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December 26, 2024
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StoryMate: tagging system feedback
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9
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125
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December 24, 2024
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Debugging v8 support in my interpreter; I'm out of ideas
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36
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285
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December 24, 2024
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Compile Dialog in Visual Studio
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12
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158
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December 23, 2024
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BlorbTool: a web-based blorb editor
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5
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124
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December 22, 2024
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StoryMate. A New No-Code Interactive Fiction Tool with AI Assistant
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15
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1217
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December 22, 2024
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Versioned autosaves proposal
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9
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117
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December 20, 2024
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Sharpee: C# or TypeScript?
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18
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216
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December 18, 2024
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