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Seamless Sass integration for a Twine/SugarCube project within VSCode - Step-By-Step!
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10
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97
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March 16, 2026
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Twine app performance with large games
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1
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81
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March 15, 2026
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Experiment with AI trapdoor for Dialog
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6
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202
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March 14, 2026
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TADS3 animated graphics for HTML TADS
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28
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359
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March 8, 2026
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New authoring tool for audio-first IF (AudioGames) - WIP
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5
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169
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March 8, 2026
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Experimenting with a format and editor for interactive fiction (iepub)
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16
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251
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March 8, 2026
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Squiffy 6.0 Beta
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5
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211
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March 6, 2026
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A hobby project of absurd scale: building an IF schema language with AI as the workforce
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77
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954
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March 4, 2026
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Scenery in multiple locations
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12
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166
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March 4, 2026
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Persistent save file with online play compiled with Emscripten
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11
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192
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February 28, 2026
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Instruct: A Python port of Instructor
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0
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78
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February 28, 2026
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ChronicleHub: a QBN engine like StoryNexus
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142
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2313
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February 27, 2026
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Making multi-part games on small systems
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14
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149
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February 26, 2026
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TADS 3 Documentation
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24
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150
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February 24, 2026
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Visual Novel Nodal Editor - new system
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7
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231
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February 20, 2026
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How do you automatically benchmark a development system?
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4
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98
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February 20, 2026
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Å-machine Testing
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5
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163
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February 19, 2026
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Sharpee + Screen Readers
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1
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88
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February 19, 2026
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Catching memory errors on the Z-machine
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6
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103
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February 18, 2026
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Is there any reason to pick Z Machine Version 4 over 5?
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15
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217
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February 18, 2026
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“World Schema Specification”
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4
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133
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February 18, 2026
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MS DOS Qbasic programs for screenreaders?
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11
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236
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February 12, 2026
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Vezza, a new Z-Machine for CP/M
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80
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4385
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February 12, 2026
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Running a Linux VM on a Mac?
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8
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220
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February 11, 2026
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A detailed specification of ScottAdams story files
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37
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973
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February 9, 2026
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Things people want to know about your new system
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11
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671
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February 8, 2026
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Fabularium issues - where to report?
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2
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74
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February 7, 2026
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Is there any sort of standard debug info format for z-machine games?
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12
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109
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February 7, 2026
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Parchment Site Generator creates broken partial files
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1
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71
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February 5, 2026
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How do I search for bytes with @scan_table?
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3
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63
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February 4, 2026
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