EDIT: The test version linked below was updated.
A test version of Spatterlight with experimental Zork Zero support can be downloaded here:
https://github.com/angstsmurf/spatterlight/releases/download/v.1.5.1b/Spatterlight.zip
Zork Zero can be downloaded here:
https://curiousdannii.github.io/infocom-frotz/zork0-r393-s890714-graphics.zblorb
With feelies in not very accessible pdf format here (contain crucial clues):
https://infodoc.plover.net/manuals/temp/zork0.pdf
General Spatterlight VoiceOver instructions:
https://github.com/angstsmurf/spatterlight/blob/master/ACCESSIBILITY.md
I’ve added an option to skip the graphical puzzles (Tower of Bozbar, Peggleboz, Double Fanucci, Snarfem) that fires at the start of the puzzles when VoiceOver is active.
The rebus is a graphical puzzle that can’t be meaningfully skipped, and there is not much to add to what is already in the room description and in the built-in InvisiClues (HINTS – GREAT HALL AREA – reading the rebus.)
Full disclosure: I have recently become addicted to AI, so by helping out with this project, you will indirectly support AI (Anthropic) as well.