Trying the simple technique of seeing if there are any threads/posts here about developing IF (or IF languages) using those languages…
Going through some of the languages listed in the first post
Chinese:
About TADS3 show Chinese problem
About inform7 imput Chinese question
Problem about the P.A.W.S document
Python Based IF authoring - #34 by seth
(Given that this poster’s latest threads are on sugar cube…)
[log] Porting Inform 6 to Chinese
Easiest authoring system to translate to other languages?
Any great games in the public domain?
(these two seems to be about someone learning Chinese trying to aid their learning by translating text adventures?)
something like "drop 3 coin" isn't working?
Inform 7 Compatible with "The thing" I've been working on?
Arabic:
interactive fiction system for utf-8 RTL languages
Hungarian:
which does include a reference to a C64 Hungarian IF game being ported to I6, apparently
Greek:
Problem with Greek Characters in Workbench
Cannot parse Greek characters in Inform 7
Indonesian:
(Off topic discussion which talks about the possibility of parser games in Indonesian at points)
Vietnamese: nil
Turkish:
Turkish IF?
I'm translatin Inform into Turkish,somebody can answer this?
Games in Turkish
(a lone post by a Turk looking for Turkish IF)
Thai:
nil
I could try and draw conclusions, but that seems a little premature, especially since this only really tells us anything about parser IF in the modern era (ETA: and only so far as it intersects with this forum) and not where, when, and how parser IF existed around the world in its heyday.