I’d like to write some text adventures in Chinese, but I can’t find a complete system that has a parser for Chinese games. Rather than starting from scratch with my own engine (which seems to require more coding work than translating work), is there any established IF authoring system that is quite easy to translate, for instance, offering some file which I can edit?
Note: I simply want to be able to create games where the language of play is Chinese, I don’t want to translate the language of the code of the authoring language itself into Chinese.
I was referring to Quest Creator 4.3. Quest Creator Reviews
It’s a game (T for teen) that behaves like a game creator.
The game has magical settings in the middle ages.
You can make your own species like WoW, or build your own quests like Fairy Tales II/III.
It’s free to download if you intend to pay for it ($15).
It can also make characters in 3D like South Park’s “The End Of The World, of Warcraft”.
Inform and Tads support parser translation. In the case of Tads 3, the language dependent parts of the parser are split in their own directory (lib/adv3/en_us/). To translate it, you copy the “en_us” directory (which stands for “United States English”) to a new directory and then edit that copy. It’s not an “easy” task though; it (obviously) assumes you know quite well how Tads 3 works.