About the General Design Discussions category
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0
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2334
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August 10, 2006
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Accessibility and Usability: notes for authors
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71
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36130
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December 24, 2022
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Writers: How do you determine if a story should be a novel or IF?
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11
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207
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September 7, 2025
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The direction of freedom
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23
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285
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September 4, 2025
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What if nobody cares about my project?
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33
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1285
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August 18, 2025
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Short vs. long and colorful scene descriptions?
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30
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370
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August 8, 2025
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Regarding Parsers and Negative feedback
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0
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118
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July 19, 2025
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Linux basic audio playback laptop advice sought
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6
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104
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July 9, 2025
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Usage of AI images in instruction manual with game
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11
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232
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July 7, 2025
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How quickly can you develop parser games?
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14
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319
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July 6, 2025
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Voyage of the Marigold Author's Notes
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5
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103
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June 21, 2025
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Opinions on using z6
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26
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366
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June 13, 2025
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Baby's First Artwork Commission
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10
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226
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June 12, 2025
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Minigames in IF
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11
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277
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June 10, 2025
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Typical Beginner's Mistakes in Parser Game Programming
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47
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787
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June 9, 2025
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New book on 'How to design adventure games'
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6
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308
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June 8, 2025
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One tester's game polish tips for parser authors
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61
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2349
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June 5, 2025
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Does anyone else build in dev-mode only content in your Twine works?
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7
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127
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June 1, 2025
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How do I "complicate" an interactive story [the Emily Short way]?
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14
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2429
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May 11, 2025
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Suggestions for Narrative Tool Projects?
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15
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362
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May 10, 2025
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How do you approach writing collaboration?
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9
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440
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May 7, 2025
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The Gauntlet Pattern: Learn by Remixing (Activity Inside)
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9
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183
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April 27, 2025
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I suppose this is a dev log — Haemonculus, a QBN browser game
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3
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119
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April 20, 2025
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Games within games
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5
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199
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April 19, 2025
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Design for prototyping a Fallen London-like browser game
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18
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283
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April 14, 2025
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Layout question
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14
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336
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April 12, 2025
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Communicating Player Character Background
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13
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345
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April 2, 2025
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The Legacy/Influence of Chris Crawford, Interactive Storytelling and Process Focused Game Design Applied to Parser Games
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22
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1692
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April 2, 2025
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What is Puzzles, Even?
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100
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1336
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April 2, 2025
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Realisations about narrative dice mechanics — everything I have learned so far
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29
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635
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March 30, 2025
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