I’ve been doing some research into Inform’s games, plus FictitiousFrode’s AIF framework and that one game with the one girl, because I’m nothing if not thorough about such matters (*cough cough*) and came up with the following results.
Table of Body Parts (some NSFW items)
Hands: AMFV Borderzone H2G2 Moonmist N&B Phobos Sherlock Shogun Z0rk
AMFV Borderzone H2G2 Moonmist N&B Phobos Shogun Z0rk
Head: AMFV H2G2 Moonmist N&B Phobos Shogun Z0rk
Feet: N&B Sherlock Shogun Z0rk
Borderzone N&B Phobos Shogun Z0rk
AMFV Borderzone H2G2 N&B Phobos Sherlock Z0rk
Borderzone N&B Phobos Z0rk
Balls: Shogun (“cojones”)
Struck: commented out in the ZIL.
Sherlock has a single “body part” object representing: arms, eyes, face, hair, lips, legs, mouth, nose, shoulder, stomach, throat… and the body as a whole.
Frode’s AIF framework adds: armpits, thighs, chest (as male equivalent of breasts).
My current project has: breasts, butt, hair, legs, tail.
For some games, the use of particular body parts is obvious, what with the Ravenous Bugblatter Beast of Traal requiring you to tie a towel around your head, or in Shogun your balls are representative of courage and committing seppuku kiiinda requires a stomach. And then there are some instances of shaking hands.
(On the other hand you get things like losing body parts to bugged bodies of water but that’s something to learn from!)
My current project mostly has some of these body parts to learn scoping in I6 (they don’t after all appear in your inventory) and to help describe the player character. There’s no real use for any of them yet.
So what I’m wondering is, what use would some of these various body parts have in general or in more specific settings, and which would you add?
(Oops, accidentally posted before I was done!)