What A Great Text-Based Game's Opening Does (educational gamedev comic)

Greetings! :wave: Been a while since I posted here.

Recently, a fella on Twitter wanted to know what makes a good opening in a VN/IF project. I replied with a brief explanation, but after that, I decided to take some time to give examples. So I then dissected various 1st scenes & 1st lines of 8 different games. Finally, to conclude, I brought it all together with a comic explaining more. My brain’s hyperfocus dial went on overdrive and I did a lot of stuff lol. :face_with_monocle:

Figured I’d share the things I made in case they can be helpful to others too! First, here is the comic about a good text-based game’s opening :mag_right: (if at any point the text is too small, feel free to open the image in a new tab to zoom in!):




(My sib Eliana told me I should make this into a slideshow or lecture [which is very flattering, thanks E]; lmk if that sounds like something you’d like to see sometime!)

I’ll also share my 1st scene breakdowns of various games… :memo:

..and my 1st line(s) analyses too. :speech_balloon:

Hope this is helpful to some of y’all! The original reply thread with this stuff is here.

I’m super to hear what others think of this! :smiling_face_with_three_hearts: HOWEVER, I’m still Sick And Suffering immensely so idk how active I’ll be in responding? :sweat_smile: I can barely reply to brief emails atm b/c my brain’s cognitive functions are literally disintegrating before my eyes! In a few hours, I may entirely forget I posted this (I wish that was a joke but unfortunately it’s not)! I will try my best to keep an eye on the discussion, but I can’t promise anything, sorry.

Alright fellas, that’s all I have for you today. Thanks for reading! :transgender_flag: :keyboard: :fountain_pen: :transgender_symbol: :pencil2: :open_book: :transgender_flag:

(What do YOU think makes a good opening for a text-based game. Let’s share thoughts together!)

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