We have had a huge influx of new platforms released recently, and a lot of questions have come up over and over. With that in mind, please consider these questions and ideally answer the relevant ones in your announcement post. Not all of them will be relevant to your platform.
First things first, though: make sure it’s in Technical Development > Development Systems with the new-platform tag.
Development
Where is the documentation for creating a game?
Is there documentation for how a programmer could extend the system?
Is there built-in support for managing extensions/modules/libraries?
How easy is it to pick up and use?
What does the syntax look like?
Environment
Is development and hosting on the website only or is there a separate IDE?
Can you save projects locally?
Offline editing?
If you have a WYSIWYG/no-code editor, can you switch between that and some sort of programming language/pseudocode?
Does it support spell check?
Exporting/publishing
Are games exportable as playable websites?
Can you download/play games outside the platform?
Can you share the resulting game freely?
What license do games made with your platform have?
Can people play without an account?
Logic/mechanics
Are there ways to get complicated mechanics made (e.g. variables, functions)?
How complex can the logic be?
Random number generation?
Text input?
Random cycling text variation?
Repeatable choices?
World model support?
Can you make relatively linear storylines easily?
UI/UX
Is it easy to style your stories, without elaborate knowledge of CSS?
Are there alternative color schemes for the site interface?
Platform comparison
What does it do that other well-known IF platforms struggle with?
What does it struggle with that those platforms do well?
AI
Was AI involved in the making of this system?
Is AI a part of the features?
(If the answer to these questions is “yes”, please add the ai tag!)
Business model
Is it paid or free to play/write/use?
If paid, how do you intend to attract paying readers?
How does the monetization model compare to something like Itch?
Proof of concept
(Most people choose an IF platform by playing a great game from it first.)
Is there an example game written using the system?
Which examples do you think best demonstrate its strengths?
Accessibility
Support for languages other than English (possibly diacritics and non-Latin alphabets)?
Screen-reader friendly?
Can any timed text/quicktime events be altered by the reader?