If my math is right 2025 is the 25th anniversary of TADS 3 (and the 35th of TADS). To celebrate perhaps we can build a timeline of notable events?
1990 TADS 1.0 early 90s Adventions games released 1995 first IF Comp, winner of TADS Divsion Uncle Zebulon’s Will by Magnus Olsson 1996 TADS freeware release 1996 first XYZZY awards, TADS winners: Small World by Andrew Pontius, Frobozz Magic Support by Nate Cull, Kissing the Buddha’s Feet by Leon Lin 1996 MaxTADS released by Andrew Plotkin 2000 first TADS IF Comp winner, Kaged by Ian Finley 2000 first TADS 3 early adopter kit 2003 first QTads beta by Nikos Chantziaras 2005 FrobTADS released by Nikos Chantziaras 2006 first general release TADS 3 2011 TADS 3.1 (webui release) 2012 adv3lite released by Eric Eve 2021 vscode-tads3tools released by Tomas Öberg 2021 Parchment adds TADS support 2021 TADS cookbook and periplus created by Jim Nelson 2021-22 first Winter TADS Jam 2024 tads.dev created
Please share notable releases of games, code, docs, or anything else that you think of.
I’m trying to remember when I first released MaxTADS (the Mac Classic interpreter).
I don’t have a record of 1.0, but 1.0.4 was released in July 1998. And I was living in Pittsburgh, so it was late 1997 or early 1998.
I think I did that as soon as the TADS 2 source was released under an open-source license. The notes above say “1996: TADS freeware release” but I’m not sure that’s right. Or maybe there was a delay between dropping the shareware designation and releasing the source code.
(I happen to have been down this rabbithole recently cataloguing early IF Comp works.)
…actually, I’ve got r*if archives here. It looks like 1.0.1 was the first public release of MaxTADS, announced on 1996-11-05. (Having announced an intention to implement it as soon as the TADS system was opened up, 1996-10-16.)