Prevent the game from describing location after entering supporter?

I have the opposite problem of this previous discussion on preventing the room description upon exiting a container, in that I don’t want the room description to trigger when sitting down on a bench. Another thread suggested “surreptitiously move” but from my best reading of the Standard Rules, that’s already what happens when the player opts to SIT ON it.

What am I missing?

See the first response by @kamineko on that thread, which points to the cause.

I did not find the answer you mention, but I did figure out the solution the next morning. I had implemented bench-sitting as


Instead of entering bench:
	now player is on bench;
	say "Message with complicated conditional."

where clearly the explicit moving of the player is what prints the location description. I changed this to the more logical

After entering bench:
	say "Message with complicated conditional."

which solves the problem. Oops, embarrassing!

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Oh, my apologies! I didn’t read your post carefully enough and thought that you were referring to a very recent thread.

The information to which I pointed you wouldn’t have helped in your case, anyway, because you were manually relocating the player using an Instead rule. Glad you figured it out!

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