This post is a wiki and may be edited by any of our regular users.
Please be aware of and observe any licensing guidelines (such as credit requirements) for all resources as individually specified on their respective websites.
The Interactive Fiction Database is an IF game catalog and recommendation engine. IFDB is a Wiki-style community project: members can add new game listings, write reviews, exchange game recommendations, and more.
The Archive’s mission is to preserve the history and practice of interactive fiction and make it freely available to the public. Since 1992, the Archive has collected thousands of text adventures, text adventure development tools, articles, essays, hint files, walkthroughs, jokes, and sly references to Greek politics. It also preserves the history of IF institutions such as the IF Competition and IFDB. This cultural memory is one of the foundations of the IF community.
philome.la: free twine hosting (*No longer hosting new games.)
Planet IF is your one-stop Interactive Fiction blog aggregator collecting the latest information from the community.
A history of computer entertainment and digital culture by Jimmy Maher
Extensively-researched articles with behind the scenes details about the golden age of Adventure/IF games and the companies behind them, including Infocom, Sierra, many more.
Collected Articles about Interactive Fiction, Text Adventures, Gamebooks, & Indie Dev
A free simple online utility to edit and resize images with layers, plus filters and other effects.
Trizbort: The Interactive Fiction Mapper
Browser version of Trizbort for all systems:
by Gonzalo Garramuno
An IF mapper written in Ruby that runs natively on Linux, Windows and OSx
Pexels - Royalty-free images
The best free stock photos & videos shared by talented creators. (Some searches may include images that are not free to use, please browse responsibly!)
An ever growing collection of free game icons (CC BY 3.0 license)
Freesound is a collaborative database of Creative Commons Licensed sounds. Browse, download and share sounds.
Provides music and sound design for media, games, movies, trailers, commercials, YouTube, exhibits, corporate projects and so much more.
Bespoke Music Custom-made music and sound design that will maximize the impact of your project. Stock Music (Library Music) Fast and easy browsing of pre-made and ready to use music in our huge music library.
A community of interactive fiction game makers and players.
All games here are either playable in your web browser, or as an app for your smartphone or tablet. Almost all are free, and you can even make your own, using our free software - Quest or Squiffy. Other types of games may be uploaded to their catalog, specifically .gblorb, .html, and others.
Quest - Quest - Write text adventure games and interactive stories
Squiffy - Squiffy - A simple way to write interactive fiction
Choice of Games LLC is dedicated to producing high-quality, text-based, multiple-choice games. We have developed a simple scripting language for writing text-based games, ChoiceScript, which we make available to others for use in their projects, and we host games produced by other designers using ChoiceScript on our website.
Free game hosting with powerful analytics and discoverability, customizable game frontend landing pages with free in-browser play for HTML games, message boards, storefront for accepting donations or for-pay downloads, devlogs, and private release/testing modes. There is a wealth of IF with an active built-in audience for all types of games and more.
StoryStylus - One More Story Games
A unique map-based choice story creation engine with hot spots, and hosting (free trial then requires subscription, this is a proprietary game creation system)
StoryStylus - https://storystylus.com/
PC only parser creation system requiring no coding with games playable cross-platform with specific interpreters or browser hosting
A parser & choice & hybrid engine with web-based editor that has a colorful retro vibe. Targets web & mobile (via HTML export).
Adventuron also target 8-bit platforms such as ZX Spectrum, ZX Spectrum Next (255 colour graphics supported) & more (in 8-bit compatibility mode).
(Free for non-commercial use, negotiate with Choice of Games for commercial publishing with them or independently)
CoffeeMud provides both the foundation and the tools with which the host can create and host a text-based Multi-User-Dungeon–a gathering place for players all over the internet to congregate for the purpose of adventuring.
A powerful community-developed authoring environment for ChoiceScript including editing, file management, instant compile for playtesting, and official CS integrated auto-play test routines.
A simple browser-based utility to create and share choice stories with an inventory system on their website
A modern parser system with concise code similar to Prolog, in active development.
Fungus is a free, open source tool for writers, illustrators, animators and game designers–especially visual novel & interactive fiction authors–creating interactive storytelling games in Unity 3D. Fungus is designed to be easy to learn for beginners to Unity 3D, especially for people with no coding experience.
Gruescript is a tool for creating point-and-click text adventures which feel like classic ‘puzzlebox’ games while eliminating the need for the player to type, making the games friendly to modern devices and players. You build your game online and download it as a playable HTML page, which you can host on your own itch.io site or elsewhere.
A tool to implement an Inform 7 game as a multiplayer MUD
Inform 7 makes it easy to create text adventures of Infocom quality and beyond with a naturally-readable coding language favored by writers. Includes a complete IDE with two included manuals and a built-in library of community-authored extensions with solutions for common and unique implementation tasks.
Advanced graphics tools and extensions for Inform 7 games - no longer developed.
Inform 6 is the base-language Inform 7 compiles to and may be more suitable to experienced programmers and coders.
Ink / Inky
The powerful scripting language behind Inkle Studio’s Heaven’s Vault, 80 Days and Sorcery! (Middleware with Unity integration and JSON web exportability via the Inky editor.)
An alternate web-player for games written in Ink
The new version of inklewriter is now at inklewriter.com, and it is now open source!
Your existing account will not carry over into the new version of inklewriter. You will need to make a new account. If you have data on the old version of inklewriter that you need to rescue and transition over, then please read this blog post for details of how to import old stories into the new version.
Inquisitor is an Interactive Fiction engine built for use in both a browser-based and standalone form, built around putting spaces at the core of a hypertext work. A combination of Twine and Aliceffekt’s Paradise if you will, designed to expand on the strengths of both as well as provide a pleasant reading experience.
Russian-developed choice system, English documentation is available.
The free visual-novel engine most commonly used by professional and indie designers.
A parser creation coding system.
The original choice-based engine widely used for creation, dialogue organization, and narrative prototyping
Sugarcube - a popular Twine format
Choice engine well-suited for tablet play and development
A beautiful advanced choice-based system
Raconteur - utilities that simplfy Undum creation
A commercial visual novel creation system from the developers of RPG Maker
A high-powered multimedia online interpreter for Inform 7 with hooks to take advantage of browser capabilities
Browser based MUD creator with multiplayer and RPG trappings (stats, weapons, armor)
ZILF is a set of tools for working with ZIL (the Zork Implementation Language ), including a ZIL compiler, ZAP assembler, and ZIL libraries for writing text adventure games.
Discussion here: IFComp - The Interactive Fiction Community Forum
An annual celebration of new, text-driven digital games and stories from independent creators.
Discussion here: Spring Thing - The Interactive Fiction Community Forum
Spring Thing is an annual online festival celebrating new interactive fiction from all kinds of people. Everyone is welcome!
Discussion here: IntroComp - The Interactive Fiction Community Forum
IntroComp is an annual competition where participants develop excerpts of interactive fiction, gain feedback from audience reactions, and use this feedback to release a fantastic final product.
- Emily Short’s Self-training in Narrative Design
- The IF Wiki on Craft, the IF Wiki on Theory
- The IF Theory Reader (PDF)
- Jimmy Maher’s Let’s Tell a Story Together
- Aaron Reed’s doctoral dissertation Changeful Tales: Design-driven Approaches Toward More Expressive Storygames (PDF)
- IF Gems: a selection of quotes from reviews of the IFComp 1995-2005
- Graham Nelson’s The Craft of Adventure (PDF); see also the Inform Design Manual’s Chapter 8, also titled the Craft of Adventure
- The Digital Antiquarian’s Collected Infocom Articles (epub)