Some of you may know I like to write. For others, you will. <( ̄︶ ̄)> For a game that is all text anyway, how much is too much or too little? You do not want to bog the player down and yet, not make it too sparse either.
Examples- Brief. Long. And brief, but upon further examination, a longer description.
Look (at) key
…
You see a key
OR
Look (at) key
…
You see a fairly old, almost ancient, hand shaped key made of wrought iron. If you did not know any better, you’d think that was made of actual human bone, with dried blood and not rust covering bits of it. You wonder if it would fit into a seemingly dastardly looking locking mechanism.
OR
Look (at) key
…
You see a key.
Examine key
…
You see a fairly old, almost ancient, hand shaped key made of wrought iron. If you did not know any better, you’d think that was made of actual human bone, with dried blood and not rust covering bits of it. You wonder if it would fit into a seemingly dastardly looking locking mechanism.
The same could be for a random and unimportant object.
Look (at) grass
…
You see grass
OR
Look (at) grass
…
You see grass, as green as an emerald. It reflects wonderfully in the light, as if made from the same crystal. The blades look like they reach your ankles and they look so sharp they could actually cut you if you are not careful.
OR
Look (at) grass
…
You see grass.
Examine grass
…
You see grass, as green as an emerald. It reflects wonderfully in the light, as if made from the same crystal. The blades look like they reach your ankles and they look so sharp they could actually cut you if you are not careful.
I ask this, because if there are objects in the room named or even not named (a wall is an expected part of the room inside a building), no matter how inconspicuous, I like to try and look more to see anything else. But if there are hardly or very brief descriptions for very few things, it seems it is missing elements to it. And yet too much and again, you trip the player up on unneeded dialogue.
What are your thoughts on the matter? Is an Examination action or verb a go between solution? Thank you.
Edit: I do not know why only some words are standing out more than others. I know I typed something for the website to treat it special, but that was not my intent.
Also I know game play is subjective, but there should be a middle ground or average sweet spot. You want a person to use their own imagination, but also show them your world.