I was reading the reading discussion on the Off Topic board. It struck me that it would be interesting to hear people’s ideas on this question. It doesn’t have to be a straight conversion / adaptation but more perhaps that there’s an aspect of the story that you feel would work well in IF.
Probably don’t post anything you wouldn’t be happy to see someone else create for obvious reasons!
I’m going to kick it off with A Gentleman in Moscow by Amor Towles. I read this a few years back so my memory is a bit hazy on the details, but the basic premise is this:
The protagonist is stuck in a hotel under house arrest because of his role in the Russian Revolution and has to stay there for decades. He interacts and forms friendships with the staff and guests passing through the hotel.
Why this might work for IF?
Firstly, it answers the limited setting aspect well - you can’t leave the hotel! Secondly, you’d have a fairly plausible way to prevent the player pinching every object in sight… you’re a gentleman guest, after all. For a wider design, you could move the story on 10 years a few times so that whatever interactions you have would play forward (perhaps in a more branchy CYOA way). You could also describe how Moscow (or whichever city / setting) changes with all the machinations of politics etc carrying on outside.
Now I read this back, it does sound quite a big project! So feel free to respond with short stories / poems etc. For example, I really enjoyed Ryan Veeder’s little game (no disrespect!) Nautilisia which forms itself around the shell of a poem. Speak soon…