I am so sorry to hear this, I’m glad you didn’t change a thing (and please don’t in the future). I love Midnight. Swordfight.!! The sexual tableaus made me feel represented, tbh, and added to the mood of the game.
I think the dampening effect reminds me of this thing that Drew said in another thread:
and that is definitely really discouraging.
Sometimes, with some people, this sort of refrain begins to read as what my friend calls a Lobster argument (based off Jordan Peterson’s takes about lobsters having a natural sex heirarchy).
The concept of a lobster argument is when someone says something that is obviously factually true but there’s an underlying agenda behind the statement in the context of the argument. In Peterson’s case, he made anirrelevant comment that lobster males are usually stronger and more dominant than lobster females (factual biological statement) during discussions about (human) women as politicians. Why would he say that? When people tried to argue against the agenda (sexist implications about gender conformance and subservient women), then he turned around and was like “why are you arguing with me about lobster biology?”
I’m not saying that anyone is doing this here on purpose. But after a while, hearing “many games have triggering and upsetting content and you shouldn’t have to play that if you don’t want to” or even “I have the right not to want to play this” repeatedly from different sorts of people when encountering games including queer representation, sex, mental illness, abuse, and other controversial subjects, begins to smell a bit like lobster meat.