In particular, “Corporate Sellout Burger” and “Dodged That Bullet Burger” are pretty easy to find, but the other three all require you to accuse the survey of not being a real AI. If you can’t find it, see the game’s walkthrough for additional details.
I think the two basic endings make it seem like the game is just more and more of the same thing, but those endings are… quite different.
I hope it’s okay to say thank-you for this post! I’m never quite sure how much as an author I should be intruding here on players’ experiences and conversations. I come from the fiction world, and it’s usually at least bad form, and sometimes verging on the unethical, to respond to reviewers. But I think the culture here is a little different, since I’ve seen authors responding to reviews?
Anyway, I think this post may be serving as a needed band-aid to a design choice I made—to make the “real” ending the hardest one to find. I was perhaps too under the influence of games like Gone Home, where piecing together a side-plot may actually be more rewarding than the game main plot/critical path. If it’s okay, I’d love to discuss this more with you (and others), perhaps after IFcomp ends. For now, thanks for leading other players toward what should be the ultimate experience of the game.
A post like this is perfectly fine in this competition!
In-depth discussions with the author are usually done after the competition, but the competition rules definitely allow them to be held during the competition too. (And while unusual, it might actually lead to more discussion?)