04/052024- GAME SUBMITTED TO HOSTED GAMES- THE DEMO IS NOW OFFLINE
Game has now been submitted to Hosted Games. Much of the last week or so has been spent preparing the text, titles and screenshot scenes for eventual publication. -As I have mentioned, I do plan future updates, once the game is released. This will depend, somewhat, on the reception. I also have some ideas for future DLC- though I will soon start a new project which will take immediate priority.
The full draft of the full game description:
Called stupid brutes, orcs are hated and looked down upon by all the GITS! If only an orc could unify the clans and turn the hordes against their enemies. Harness your might, and the power of gods and demons, to remake the world in the visage of an orc!
“An Unexpectedly Green Journey— An Orc Life Simulator” is an interactive novel by James Isaac. It’s entirely text-based—1.5 million words, without graphics or sound effects—and fuelled by the vast, unstoppable power of your imagination.
Born in the baked, dusty plains, you emerge into a world of stagnation and decline. Orcs simmer in this backwater, a hopeless people dismissed as culturally stunted and irrelevant barbarians. Once, an age ago, orcs had the briefest glint of a place in the sun and held the continent of Behatland by the throat, only to fall before the united forces of the world. What hope have you to make something of your life beyond scrabbling for meagre survival?
But the fates have conspired and presented you with an opportunity. The elves are in perpetual retreat to match their ever-diminishing forests. The time of dwarven glory has long passed. The great human empire totters on the edge of decadence and the unravelling of the traditions of their ancestors. Demons tempt those of wayward faith. Worse, there are whispers and sightings of something far more sinister stirring in the Ashland to the west…
The world slumbers fitfully before the tantalizing tendrils of an encroaching nightmare. Someone needs to kick this world awake, wring its neck, roar in its face and hack at it with an axe before eating it! IT IS TIME FOR THE ORCS TO RISE AGAIN!
From the moment you first open your eyes to the instance of your last croaking breath, you will take the role of a mighty orc. Become anything from a bone idle glutton, fit only to be forgotten, to the ruler of the greatest empire the world has ever seen. Wield your influence and connections to build great armies or a holy city. Usher in an age of peace or demonic devastation. Make a mess and eat a load of halfling offal!
- Explore an open world full of danger, opportunity and adventure.
- Grow your orc through every stage of their life, from the moment of birth, through childhood to adolescence, from youth to maturity and, finally, into old age.
- Rise to become the chief of your tribe, the king of all orcs or the emperor of an entire continent. Then face off against a final threat powerful enough to challenge even an emperor.
- Command vast armies, with a diversity of units, and crush dwarves, elves, humans and halflings too!
- Raid rival warbands riding atop your ferocious boar.
- Master the arts of a shaman. Wield the will and magic of the orc god to build and manage a Holy City and breach the realm of divinity.
- Succumb to temptation and devote your soul to the Powers Beyond and Below. Weave demonic taint across the world and burn it to a cinder as you become the Dark Lord itself.
- Devote your life to gluttony and join the fabled Big Bellies in epic feats of gut-busting consumption.
- Fight in arenas across the land to earn wealth and glory. Perhaps, one day, you will claim the title of Grand Champion.
- Join an adventuring guild and go questing with a party of brave heroes across the land.
- Or live a life of simple mediocrity and leave all the fighting to the stupid gits who want to die young.
20% Grub. 30% Glory. 50% Slaughter. 100% Orc.
UPDATE FULL BETA TEST v0.9, (27th March 2024):55k words added, totalling 1.54 million
-Play the final act of your orc’s life into old age.
- ‘Adopt’ a pup and help to influence and raise him into, perhaps, becoming a chief.
-Keep track of your pup’s development on the stats screen.
*-Contact old acquaintances, if they still live, to shape your pup.
-Spend your loot improving the tribe or influencing the current chief’s entourage.
-Decide on how you meet your fate, in exile, as a chief maker or idling away your years.
-Receive a final judgement on your orc’s life.
-Added a tester option to jump straight into old age, using a pre-made orc.
-Expanded the ending screen for Big Bellies who complete their path.
-Added a cheat mode which, in the finished game, you will have to track down. However, for testing purposes, you can find it on the stats screen at any point, except for old age. -Old orcs lose the blessing of the Crone of Fate and cannot cheat, for narrative and game balance.
UPDATE 12: (8th March 2024) 160k words added, totalling 1.49 Million
*-Added a Dark Mode to heal your eyes from bright backgrounds. Select it in the game menus.*
-Become the chosen shaman of the Krog faith and build a holy city around Krog’s Rock.
-Follow Krog’s guidance and create a glorious settlement for the ages.
-Or stray from the path and watch your city crumble or fall into the abyss as a place for demons.
-Decide what to build and who to hire while keeping track of your city’s Faith, Defence, Law and Wealth.
-Visit your citizens for minor quests and research great powers.
-Face off against an imperial crusade or travel beyond the ether to battle the gods themselves.
- Added a new stats screen where you can peruse the current state of your city, accessible once you rise to the position of shaman.
UPDATE 11 (23rd January 2024): 130k words added, totalling 1.33 Million)
-Journey along the Odd Job trial, passing through 5 settlements on the Royal Road, and become gainfully employed in a variety of tasks, from performing dentistry on an ogre to being the muse for an aspiring bard.
-Arrive in Grandardgard, the Imperial Capital, to take part in higher paying jobs, from cleaning the city sewers to investigating suspicious rumours about a dragon-blooded noble and crewing the maiden flight of the first Imperial Airship.
-If of good character, venture into the New Shires to work for the halflings, from mundane jobs such as farming or gardening to taking part in a sideshow.
-Most jobs are one-time only though some are repeatable, with varying outcomes.
- Added a highly suspicious Imperial Works Record CV on the stats screen, available once you take your first non-tribal job, recording your experiences along the Royal Road, in the New Shires and Grandardgard.
This update is more back to basics. Your orc will wander the world and take part in more mundane tasks, though some have a smattering of ‘epic’ flavour, available to mature orcs, though tribal jobs are available to young orcs too.
Lots of events, so I will greatly appreciate the work of typo hunters and searchers of logic errors.
UPDATE 10 (15th December 2023): 230k words added, totalling 1.2 Million)
-Lead your warband against rivals across The Plains
-Engage in the tactical use of your boar cavalry, goblin skirmishers and orc infantry to slaughter and loot your foe.
-Increase your Raid Boss ranking to gain fame amongst your tribe
-Your foes are procedurally generated from different areas of The Plains, each with their strengths and weaknesses.
-Enslave your defeated enemy, or buy up slave stocks from Seraka the Shackla to supplement your horde.
-Your victories and defeats are added to your battle record on the stats screen.
UPDATE 9 (1st December 2023): 97k words added, totalling 972k)
-Continue your adventures in the Royal Road Adventurers Guild.
-As your adventuring band rises in fame, deal with ever more important and dangerous quests.
-Find the link between your adventures and, if you can, defeat the demonic powers behind recent upheavals to be proclaimed a Light of the Empire.
-Further befriend and get to know your potential companions. If you get on with them well enough, perhaps you may see them during your old age, when all adventuring is done.
UPDATED 30th October)
(Updated and added the first part of the Adventurers Guild path for mature orcs. You can choose adventuring companions and engage in quests which increase in difficulty as your renown grows. The code was a bit more complicated here and, although I have done my best to avoid errors, some may have slipped in!)
Hi Everyone,
I am nearing completion of my Choice Script game, An Unexpectedly Green Journey. Here, you will take an orc from birth and adventure around a lore-heavy world. Perhaps you’ll become a shaman, a chief or king, a gluttonous big belly or even a demon lord!
I would say the game is, roughly 75-80% done, content-wise, at 875+K words.
I would love for people to play through it, see how they enjoy the concept and, hopefully, flush out bugs and typos.
The link to the current demo is on [DashingDon}: DEMO HAS BEEN TAKEN DOWN AS THE GAME HAS NOW BEEN SUBMITTED TO HOSTED GAMES
You lend your help, with bugs and things, here, or on the relevant Choice of Games Forum.
To all those who fancy a chance at living the green life, I hope you enjoy your adventures!
Cheers!