With all this talk of whether TADS is still a viable language or not…hopefully it is, given what it’s capable of. But it’s certainly tough to learn, at least for a non-professional programmer like me. And the hardest part seems to be figuring out how to get WebUI to do things with the browser, as the documentation is rather sparse.
That being said, here’s the demo game ‘enhanced’ to use some WebUI features, and a link to the code (and a mini-guide) on Github. Hopefully this might be useful to anyone who wants to use the game’s ability to interface with the browser, and isn’t sure how. It’s mostly cobbled together from what I’ve gleaned from the code and bits and pieces of advice from this forum. If anyone would like to help improve it, feel free to add or suggest things.