I’ve been very happy to take part in this year’s Spring Thing, the first time I have participated (as a player, or anything really) in an interactive fiction festival. It indicates that IF has a creative and inclusive community with an impressive variety of expressions and people with enough dedication to make great things happen.
Already at the announcement of the games, I set myself the goal of playing through every one of them and, with the exception of Do I Date? which consistently crashed on me some way in, I have now managed just that. I also nominated my favourites for some nice ribbons!
At this point, I must admit that I’m still not very fond of choice-based games. I guess I’m in it for the puzzles, really, though I do appreciate a good story to go with them. As such I have reviewed all the parser games but none of the choice-based ones. I would like to mention, however, that Dashiell Hamlett was really funny, and The Ballroom was really cool.
This leads me to ask the question, which I’m sure must have been debated much in the past: Does parser IF and choice-based IF have largely the same, or largely different, audiences? If the latter, wouldn’t it make sense to separate them for the purpose of voting, so that one audience does not overshadow the other? Or is this simply impossible due to boundaries between them being constantly erased and redrawn?
In any case, I’d like to say a big thanks to the organisers and authors that made Spring Thing 2019 happen!