For many years I’ve wondered if it’d be possible to enter in directions in parser games by using the number pad as a compass rose or d-pad.
When I used to play discworld MUD, another player incorporated my idea into a set of scripts to assist blind players. For me it was a tremendous help for visualising the game world as I obviously can’t use mapping tools.
I couldn’t find a similar system for parser based IF, so I decided to create one myself.
I haven’t uploaded it anywhere yet as it’s extremely rough and I’ve only tested it on my PC, but here’s a brief description of what I’ve done so far.
It’s written as an AHK script and is currently set up to work with Windows frotz, Windows Glulxe and HTML Tads (the main interpreters I use.)
With the game window active and NumLock turned on, you can use the Number pad as a d-pad. All 8 compass directions have been implemented, e.g. 8 for north, 6 for east, 2 for South, 4 for west, etc. I have also assigned up and down to NumPad Minus and NumPad Plus, respectively.
Currently the script will press enter after typing in a direction. I could also set it up to just type in directions if you need to combine multiple directions into one command.
if anyone would like to test or work with me on improving it, feel free to contact me.
All the Best,