Since Lectrote required a bunch of added code in Quixe and GlkOte, I’ve done a release for those packages.
- Display a “game session has ended” message when the interpreter exits.
- Changed the behavior of unicode files in local storage. They are now byte arrays (UTF8 or BE32) instead of unichar arrays. Legacy saved data files (in browser local storage) will not read back correctly. This only affects files created with glk_stream_open_file_uni(), so it does not affect saved games.
- Fixed a bug where hyperlinks set on images (in text) would not work.
- Eevee provides further speed optimizations.