I’ve posted two new test builds of Gargoyle for MacOS.
These both include Chris Spiegel’s work version of TADS 3.1.3, as well as other interpreter engine updates.
I posted two because we have two contributed updates of the Mac build script, and I want to make sure they are equally functional. The file labelled “brew-mac” should work on MacOS 10.8 and up, but I’ve only tested it on the current 10.12.3. The file labelled “mp-mac” should work on 10.7 and up.
Last time we tried this, my first test build failed on 10.11 and earlier. So if you’ve got one of those recent-but-not-completely current MacOS installs, please download both and try them out. Same if you’ve got a current Mac, actually. Check a recent TADS 3 game at least; loading up a couple of other formats would be good too.