(Chapter the Thirteenth, continued)
Per our habit, we’ll check out the unlocked door to the north before moving into the southern part of the hallway:
>n
“Oh, we’re all so happy! And it is just about tea time too! Come right in.” Carol turns to face a sock puppet monkey and scolds him, “You just stay in your seat, Young Master Sweetpaws – mother says we will have manners in this house!”
Much bustling ensues: sounds of porcelain being laid, clinking of utensils, and the heavy thunk of a chair being put in place.
“Ready! Come in, Naomi”, sings Carol as she ushers you inward.
Perhaps against your better judgement, you follow her.
“Here, let me take that for you,” offers Carol as she accepts the teapot and walks to a table at the center of the room.
You open the north door.
Nursery (Ben Collins-Sussman)
You can see Carol here.
[ HINT: you can type “hints” for a hint for this location ]
You would have killed to have this charming room when you were yourself five years old: a fluffy pink and white dotted comforter covers a bed overflowing with stuffed animals. Beside it, a play kitchen replete with pots, pans, and a very realistic looking oven. On the far wall, a large bay window trimmed in lacy curtains matching the bedspread. To the left of the window, a small writing desk and tiny lamp, and nearer to the entrance, a an old-fashioned record player rests on wooden stand.
Your eye is quickly drawn, however, to one discordant item: a framed black and white photo of a bald man smiles down towards the center of the room. The exquisitely carved heavy gilded frame obviously predates photography by centuries, and you are hard pressed to guess how this odd portrait fits into the decor.
In the center of the room, the tea party itself is already underway. Seated on each side of the table in toy chairs are several stuffed animals. Carol stands just opposite you with teapot in hand.
Oh, huh. That note about getting a hint is interesting – we saw a similar note when we came to the Hillside Path where we met Christabell the super-committed LARPer. And now that I think about it, I’m not sure how we know the kid’s name is Carol, but wasn’t that the name of the Cragne that Christabell made friends with, and gave her “mark” to? Christabell told us that she’d grown up and eventually died, though. One additional piece of the puzzle, when I check IFDB I see that Ben Collins-Sussman has written a bunch of games, but most of them (including the Comp-winning Rover’s Day Out) were co-authored with Jack Welch, who of course did the Hillside Path.
The coffee showed us something confusing there, didn’t it?
>x coffee
This is odd. As you watch the clouds in your cup, they form a pair of perfectly shaped hearts that orbit the cup, maintaining a steady distance from each other.
You remember that twin objects like this mean you are split between two intricately entangled destinies, and that at any given moment, one of them will be the right place for you to be, but the coffee can’t tell which. Way to drop the ball there, coffee.
Ah, so here’s our explanation – this is like a two-part room, where we’ll need to solve both!
This also must be why that teapot we got from the mudroom was important – before digging in with Carol, let’s undo and check what happens if we try to enter without it:
A blonde kindergartner in a blue dress bars your way northward into a bedroom.
“Hi Naomi. That’s a funny name – are you an immigrant or something? Daddy says immigrants don’t understand plain English and that’s why we hate communists. My name is Carol. Before you come through my door, want to hear a joke?”
“But, there’s no door here”, you complain. As you say that, though, you note that there is a kind of weird shimmering between you and the girl.
“Knock, knock”, says the girl, ignoring your objection.
“Who’s there?” you reluctantly respond.
“Naomi!”
“Naomi, who?” you ask, confused.
“Naomi with a chicken on top!” The little girl giggles uncontrollably. “It’s funny because it has a chicken on top, get it?”
When the girl stops giggling, she somehow ejects you back into the hallway, adding, “We’re so glad you came for the tea party, but aren’t you missing something important?”
Can’t start the tea party without the teapot, makes sense (also, hands up those of you surprised that the Cragnes are Trump voters. Anyone?)
Re-doing what has been undone, we zoom back into the room, and address the issue of highest priority:
>x me
This little weekend getaway with Peter has done you some good. So relaxing.
I can’t blame Nitocris for leaning into the sarcasm at this point in the – day? Night?
Carol glances around the table at her stuffed animals. “I don’t know about any of you, but I sure am getting thirsty. Yes sir, some nice hot tea would really hit the spot, don’t you think so, Sweetpaws? You do? Me too. I wish Naomi would say the magic words and let us get going. What’s that Mister Snortles? Maybe she forgot what to say? I’m sure she remembers that she is supposed to say ‘bottoms-up’ so we can start.”
As in the conversation with Christabell, a lot of the phrases Carol says are bolded, which are things we can ask her about (NB “bottoms-up” is one of these).
Things were a bit of a whirl when we came in, let’s check out our surroundings:
>l
Nursery (Ben Collins-Sussman)
An ideal room for a well-heeled little girl of five. Room furnishings include a bed, a play kitchen, a desk, and a record player. A large bay window occupies most of the external wall, and a large portrait hangs at the foot of the bed. The exit should be to the south, but is currently blocked by a magical mirror that was not there a second ago.
A tea party with Carol and a bunch of stuffed animals is in full swing in the middle of the room.
You can see Carol, a scrapbook and a window (closed) here.
Let’s work our way through:
>x bed
A child’s bed of just the right size.
Carol sighs, “I’m getting bored – haven’t you done enough talking and poking around the room? Let’s start the tea party – you just have to say ‘bottoms-up’”.
“Carol, why are you so obsessed with tea. Are you sure you’re not British?”
“No, I don’t think so.”
Hmm, Carol’s not sure whether she’s British – she is only five, but you’d think that’d be something she’d know.
Wait, I wonder…
>x carol
A pretty young girl, with wavy hair held in place with hair band, penetrating blue eyes, and cherubic cheeks. Her perfectly pressed powder blue dress is cinched at the waist with an oversize bow of matching color, and below it her skirt balloons outward like a parachute. Below that, she wears brilliant white knee socks and polished shoes with small silver buckles.
“Yes, Misses Winkelbottom,” nods Carol, “I am sure Naomi knows that she just has to say ‘bottoms-up’ to get the tea party started, but she’s playing her own game now I think, and it’s not fun!”
One sec, Carol, I’m testing a theory – that outfit doesn’t exactly scream 90’s…
>ask carol about christabell
[ HINT: For short, say “a subject” or “t subject” to ASK/TELL about a subject ]
“She’s out by those rocks,” says Carol, pointing out the window towards some dark cliffs. “I go out there all the time and we talk and play and do stuff. She taught me to read, you know. Mom and Dad aren’t around and the Cragnes don’t really care about me (mom once said they only took me for the money, because they’re not rich like they used to be), so that’s where I go when the weather isn’t too bad.”
“You know, she’s not alive, right?” You try to say it gently, but feel the girl needs to know.
“Sure, she’s a spirit – don’t call her a ghost because she says that not correct. I mean, gee whiz, at this point, I’m one too. It’s no big deal.”
Yup, she knows Christabell, because of course she does – she must be a LARPer too. Actually, since she’s only five, she’s probably Christabell’s daughter because who else in their right mind would let that lady rare off to a spooky mansion with their kid? Anyway her job in the LARP must be to get this tea party going which is why she’s so impatient.
“Uh oh, Naomi,” say Carol with what you can tell is feigned concern, “Malice the Clown says he’s getting upset that you are holding up the tea party, and he wants to know why you haven’t said the magic words ‘bottoms-up’. He says he wonders if you really want to spend all of eternity in here, and I told him that no, probably you don’t, but he said maybe she does, and I said, well I guess we’ll find out, right?”
I get it, I get it, you’re eager to get this wrapped up so you can go home with mommy. Unfortunately for Carol, Nitocris’s concern for the wellbeing of small children is far, far outweighed by her compulsive need to look at clearly-unimportant furniture:
>x kitchen
The play kitchen is all one piece and attached to a plywood backboard. The centerpiece is a metal stove with four pretend gas burners above an oven door. Some pots and pans poke out of the cabinets above the stove. To one side of the stove is a full size ice box, and an apron hangs on a hook to the other side of the stove.
“If you are going to be such a stick in the mud, Malice, will you please help yourself to one of Naomi’s trinkets and drop it into the Maw of Unthinkable Nothingness? Maybe that will make her want to play with us and say the magical word ‘bottoms-up’ so we can all play tea party.”
The toy clown comes to suddenly to life, walks stiffly towards you and plucks a white key out the air and tosses it into a whirling vortex of fire and ash that has opened above the tea table. The vortex folds in on itself and disappears the moment the white key enters it.
It all happens so fast that you are left speechless.
Hey! We needed that, and we stole it fair and square!
She’ll give that right back, right?
>z
Time passes.
“If you are going to be such a stick in the mud, Malice, will you please help yourself to one of Naomi’s trinkets and drop it into the Maw of Unthinkable Nothingness? Maybe that will make her want to play with us and say the magical word ‘bottoms-up’ so we can all play tea party.”
The toy clown comes to suddenly to life, walks stiffly towards you and plucks a round white wall clock out the air and tosses it into a whirling vortex of fire and ash that has opened above the tea table. The vortex folds in on itself and disappears the moment the round white wall clock enters it.
It all happens so fast that you are left speechless.
Well, that seems slightly less important, but still I don’t like where this is going, and I definitely don’t like that clown:
>ask carol about malice
“Malice is middle class, so before when he was a she, she was a waitress, but now I think he has a real job and works in a store and sells stuff. Malice lives in a house, but not a big one, and doesn’t have a lot of stuff.”
Aww, Carol’s done her best to memorize what she’s supposed to say about these toys, but she’s clearly gotten it all a bit confused (though kudos to Christabell for teaching Carol about transgender folks).
“If you are going to be such a stick in the mud, Misses Winkelbottom, will you please help yourself to one of Naomi’s trinkets and drop it into the Maw of Unthinkable Nothingness? Maybe that will make her want to play with us and say the magical word ‘bottoms-up’ so we can all play tea party.”
The toy lamb comes to suddenly to life, walks stiffly towards you and plucks an old paperback book (smelling faintly of mildew) out the air and tosses it into a whirling vortex of fire and ash that has opened above the tea table. The vortex folds in on itself and disappears the moment the old paperback book (smelling faintly of mildew) enters it.
It all happens so fast that you are left speechless.
All right, we’ll stop torturing Carol:
>bottoms-up
Carol smiles and a slimy dark-green sac appears in front of you. “Well, here’s your stuff. Fair and square.”
As the last syllable rolls off your tongue, you sip the dregs of some delicious warm tea from your cup (English Breakfast, some sugar, a bit of milk).
Looking around the table, the cups set before the toy creatures drain themselves although the creatures themselves do not budge.
At the head of the table, Carol up-ends her cup gracefully and relishes the tea.
As she sets her cup down and sighs with pleasure, a curious thing happens: both you and she glow perceptibly, as does the book over on the desk. It happens so briefly, that you almost miss it.
“Feel any better?” asks Carol.
“Why yes, in fact I do. A brisk cup of tea was just the thing,” you agree.
“You can do the honors for the second cup! See this is fun!” Carol slides great-uncle’s teapot over towards you.
Well this is much more civilized – and Nitocris hadn’t even had any caffeine yet today, the coffee being simultaneously too valuable and too horrible to contemplate drinking.
>x teapot
It looks like there are about two more rounds of tea in the fine china pot.
>pour tea
Carol rolls her eyes. “Good grief,” she says. “Don’t you know how to do anything? As Christabell says, it is not about the substance, but the shadow.”
Typical kid, you need to say the right words to play the game.
(I’m a little sad there’s that much of a prompt to ask about Christabell, it was fun to realize the connection)
>ask carol about christabell
“So,” you inquire, “it sounds like we have a mutual friend – Christabell. How did you meet her?”
“Oh, Christabell? We met a long time ago – maybe when I was four? And I was playing out in the woods, sharpening sticks or something, and I found a great big pile of railroad tracks. Right out there,” she points out the window towards a range of dark cliffs.
“Yes, I’ve been there.”
“You have? Most people can’t see her, you know. They don’t have the sight, but I do because of my mom. Christabell’s and my mom are cousins or something, so I got the sight. Anyhow, Christabell’s great. She taught me a lot of stuff.”
“Like what?”
“Like reading and how to skin rabbits, but she also taught me special stuff that I had to have the mark for, like the tea party. She wants to teach me more stuff like that, but says I can concentrate enough, but I can too.”
>ask her about mark
“I’ve heard about the ‘mark’ – can you tell me what that is?” you ask.
“I can show you.” Carol pirouettes around and pulls down the shoulder of her dress, revealing a small brown mark between the base of her neck and her left shoulder blade. It looks like a birthmark, except that its edges are indistinct and seem to keep shifting, like a living thing. Carol spins back around and takes a bow. “Did you see it?”
“Yes, I think so. But what’s it for?”
“Christabell gave it to me because she said that there’s something she doesn’t trust about these Cragnes, so it would protect me. She also said I needed to do be able to do stuff, but I’m not old enough yet for most of the stuff, so I stopped bugging her about it.”
I have to give this LARP credit, they really go all out with the special effects.
>ask her about tea
“It’s grand-uncle’s teapot. He got it on one of his ocean voyages and he really likes it, so I’m not suppose to touch it, but it’s just perfect for the tea party because it is so fancy. Cristabell tried to show me the party without the tea once but that didn’t make any sense, so I asked if her we could be like mom and have a party and she said that might be more easier, so that’s what we did, and when I want to have a tea party, I always find grand-uncle’s tea pot.”
(The party without the tea idea is interesting – is that meant to be some kind of ritual, which is now being dressed up as Carol’s tea party? Might be worth asking Christabell about that next time we see her)
>ask her about grand-uncle
“He’s really cranky and is always telling me not to touch his stuff and to get off stuff and not too sing too loud.”
“Yes,” you say, trying to reign in the conversation, “but does he have a name?”
“I’m sure he does, but I just call him great-uncle. He says that only the Deep Ones should not be named.”
>ask her about mom
“Her name is Joan, but everyone just says Misses Cragne. I don’t see mom hardly at all because she has so many parties to run all the time. I don’t understand why so many; some are called luncheons, and people have lunch and talk, and some are called cocktail parties, and I don’t see the point of that because there isn’t very much to eat and people yell a lot and sometimes a taxi has to come and they need to leave. Mom says all the wives have to have parties, and that is their job, just like the husbands need to go to the office, except for poor families, which don’t have jobs or parties.”
Notice how she talks about her mom is much vaguer and morre generic than Christabell? Another indication the mom is made up and Carol is really Christabell’s kid.
>ask carol about job
“Dad says that he does the math that helps the other men build the boats and he helps them go really far and stay underwater for a long, long time. He is making a new one right now that doesn’t even need gas. Dad says that math is really important because if they make mistakes, the boats can sink. Sometimes the boats sink, but not because of mistakes, and dad says that is the Deep Ones taking their due, and there isn’t much you can do about that, so he just tried to get the math right.”
>ask carol about deep ones
“I’ve never seen one, but I guess they are sort of like squid or something, but really huge. I think dad talks to them sometimes.”
Carol’s clearly confusing Deep Ones with Cthulhu! Still, I’m quite impressed with how much of this complex LARP lore she’s been able to retain.
>ask carol about dad
“His name is Hugo, which is a weird name, but dad says it’s not too weird because lots of Cragnes have been named Hugo. He’s the kind of engineer that doesn’t work on trains. He works really hard all the time and helps build boats to keep America safe. Sometimes he works in an office across the river, that’s in New London and sometimes he goes to the dock on our side of the river, where they build the boats. I went there once, but didn’t see much because everything is indoors where you can’t go except the boat and I didn’t see much of the boat because only the top sticks out of the water. That’s the part where you go in and out, so it has to stick out.”
>ask carol about cragnes
“This place is full of them. I’m not supposed to wander around the mansion, but whenever I escape from my room and poke around I find new ones – in the fountain, behind the bookcase, under the floorboards, above the attic – it’s like playing hide and seek.”
“Which ones in particular?” you ask.
“Oh, they’re all pretty much the same, so I don’t pay attention. The only I really talk to much is grand-uncle.”
See, Christabell would have had like 37 different Cragnes at the ready to trot out if I asked her that – Carol covered this pretty well though, and just give her a couple years and I’m sure she’ll be spewing multi-paragraph infodumps with the best of them.
>ask carol about scrapbook
“I think everyone should have their own scrapbook,” Carol replies. “Don’t you?”
Carol leaves through it.
“How do you choose what to paste into it?” you ask.
“I don’t know. Just things. News from here and there. Interesting stuff.” Carol stretches and adds with a yawn, “I’ve just started the scrapbook, so there isn’t much in it yet.”
We’ll check that out in a minute.
>ask carol about new london
“It is sort of a city, but not a big one. Dad’s office is there, and it’s pretty close to our house in Stonington.”
>ask carol about stonington
“That’s where mom and dad live. It’s in Connecticut. They live there because it is near where Dad’s job.”
Again, compare to Christabell’s incredible level of detail on the Saugus foundries… just the bare facts.
>ask carol about immigrants
“Dad told me not to talk to any of them because they want to take away the stuff that we have and they are all dirty and criminals. I would never invite any of them to the tea party.”
I hope this is just Carol staying in character, and when the game is over Christabell will take her to see Hamilton or something.
>ask carol about tea party
(the dolls)
“I do just love tea parties!” Carol buzzes. “I invite all my friends, and it’s so grown up!”
“Why a tea party?”
“Because we drink tea at it, of course.”
“No, I mean, why did you decide to have a tea party and not some other sort of party, like the kind with balloons.”
“I don’t have any balloons. Besides, when we were trying to do this, Christabell said that a tea party would help us focus and showed me how, and now when I get tired or start to fade, we have a tea party and that sets everything right again. Plus, I really like tea.”
Right, so in the fiction of the LARP the party is meant to keep Carol’s spirit tied to this realm – it’s nice how they’ve made something so easy to run, like drinking tea, feel like I’m doing something significant.
>ask carol about snortles
“Mister Snortles is a busy executive and he makes a lot of money and is very powerful, so people do things for him. He tends to be a bit short-tempered sometimes, but that is only because he doesn’t have a wife to take care of him.”
>a winkelbottom
(the toy lamb)
“Misses Winkelbottom lives in a very fancy house and has a lot of luncheons at her house, although she spends some of her afternoons at the country clubs as well. Her closets are full of beautiful dresses and she knows how to dance.”
>a sweetpaws
“Daddy showed me some of the monkeys where he works, and I thought they looked sad in their cages since they couldn’t run around because of all the wires. Father said that they are happier than they look and besides the experiments are important and that they’re helping us fight our enemies, so they should be happy. Then he sent me Young Master Sweetpaws, so I could have a monkey of my own.”
She pats the sock monkey on his shoulder, “Yes, Sweetpaws, I know that the other monkeys are not happy, but father says they need to suck it up.”
Again, her “dad” is supposed to be a sub designer, which I’m pretty sure doesn’t involve monkey experiments even if you’re making the subs to collude with Deep Ones, so this is another example of Carol getting things a little muddled.
This is most of the conversation topics, so I look around the room again to see if I’ve missed anything – the description is mostly the same, with one small exception you might be able to notice:
You can see the slithering vomit bladder of Katallakh (in which are an old paperback book (smelling faintly of mildew), a round white wall clock and a white key), Carol, a scrapbook and a window (closed) here.
There’s our stuff – yay – but it’s in the slithering vomit bladder of Katallakh – boo.
>x bladder
In the slithering vomit bladder of Katallakh are an old paperback book (smelling faintly of mildew), a round white wall clock and a white key.
Sure, nothing notable about that in need of further description.
>take key and clock and paperback
white key: Taken.
round white wall clock: Taken.
old paperback book (smelling faintly of mildew): Taken.
I am pretty sure that mildew is not the strongest smell we need to deal with vis a vis that paperback, at this point.
(this scene continued in a moment)