Iron ChIF: Season One Episode 3 (Audience Commentary)

Welcome to Keyboard Stadium! You, too, are part of the show.

This thread is for audience commentary on the third episode of Season One for Iron ChIF. If you’d like to cheer, crack jokes, make observations or ask questions, please do – that’s what this thread is for! Your questions and comments will be brought to the attention of the episode’s cast.

Keep an eye out for these key dates:

  • Sun Aug 23 – development period begins
  • Fri Aug 28 – development period ends, finished games released for play
  • Sun Aug 30 – judges’ scoring announced, audience voting begins
  • Tue Sep 01 – audience voting ends, winner declared

Remember: For Iron ChIF your votes will determine which competing chef prevails. The judges’ scoring reflects their combined expert opinion, but it will be used to determine the winner only in the event that the audience vote yields a tie.

Those of you who are official Tasters are encouraged to put on your Taster flair to show support for the chefs who are putting themselves through the wringer for your entertainment and edification. If you’re not yet an official Taster, you can sign up at any time via the group page.

We hope that you enjoy the show!

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Some added fun for this episode: Judge Ivan has called for a battle for supremacy among challenge ingredient candidates.

Iron ChIF requires challenge ingredients to remain secret from the chefs until slightly before the match, but that doesn’t mean you can’t have fun with the concept. Go ahead and add your own ideas to the mix!

Anyone who wants to try to create a short work in their platform of choice using one of Ivan’s (or another participant’s) ideas is encouraged to do so this week. (It will be good practice if you’re considering being a challenger for Season Two…)

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ADVENTURON COOKIES !!

Yum!

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During a commercial break in the pilot episode, we learned about Creap.

While you wait for the first challenger interview for episode 3 to appear, make sure to drink plenty of Creap.

-Wade

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Translating for the Oceanians who don’t speak Eastasian:

What product resurrects your fish? CREAP!
What product dessicates your sauce? CREAP!
What product unsticks your sticky rice? CREAP!
What product smooths your pea soup? CREAP!
Daily application of CREAP protects your face from rat cages!

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I personally prefer the “extra creamy” Creamy Powder, but any form of Creap is a welcome addition to my daily food products!

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They sure missed a trick by not using Radiohead in their commercials!

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A sneak peek from backstage…

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During the original planning for Iron ChIF, both the Iron Chefs’ working group and the Challengers’ working group were vocally in favor of the idea of difficult challenge ingredients, since some of the most memorable episodes of the TV show had them. I’m the one who insisted on the three-candidate selection process, as a way of hedging against a wipeout in an early episode.

By mutual agreement of the contestants, this looks like it’s going to be the toughest challenge ingredient so far attempted. I salute our competing chefs!

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So that’s why I was originally drawn to I7…

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I enjoyed / found interesting @ChristopherMerriner 's writeup of Adventuron. I’ve been mildly intrigued by Adventuron for some time and this is more information than I’ve ever been able to find about it.

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I’m now imagining a crooked craps dealer whose mob establishment is being raided by the feds, and who needs to destroy the evidence before anyone finds it. But then what would be the use of the dice themselves?

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That would be Four in One?

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Whoa whoa whoa! Slow down, poindexter!

-Wade

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The first Adventuron game I played, Pre Marie, was by the Iron CHIF here, but it was an Introcomp entry (so really a demo) and to my knowledge, never finished. My bemused / confused response to it is captured in my review on the same IFDB page.

Since then I’d learned about the platform’s more explicit connection to the UK adventure games scene. I knew a lot about that scene second hand without having played any of the games – as a kid in Australia, I bought UK gaming magazines, which included tons of ZX game reviews and adventure gaming columns, but we had no ZXs here. I guess I’ve learned a lot more about it over time by being on this forum, and also by listening to the Retro Adventurers Podcast

My impression now is that Pre Marie was working directly in the ZX aesthetic.

-Wade

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The combined ingredient reminds me of the D&D campaign I’m currently running, where my dice (and their dice as well) are really determined to kill all of the PCs, and I have to come up with various creative solutions to save them from the critical hits/failures (I really don’t want my players’ characters to die purely because of bad luck, while they weren’t doing anything especially stupid or risky). I always roll in public, so I can’t just pretend I rolled something else, too…

We’re all having lots of laughs over that.

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@severedhand, @FLACRabbit : This is Reaper, isn't it?!?!?! Holy crap, look at all those TRACKS!!!

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Yes, this is Reaper. (And some of my WIPs from other projects have 40-50 tracks! This is a small one.)

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Completely to the side, if you have a recipe for a strong sounding Kick, would love to hear it. I have been doinking with that for months and nothing sounds right.

Also, kudos to “Weird Bells”

In English specifically, the diaeresis is sometimes put on a final E that’s supposed to be pronounced and not silent. This started in transcriptions of Ancient Greek (“Eurydicë” doesn’t rhyme with “dice”, or “Persephonë” with “phone”), and then Tolkien used it for a bunch of his fantasy names for the same reason. But the most famous instance of it is probably the Brontë family—in the 1800s, Patrick Brontë (father of Charlotte and Emily) changed his name to the Ancient Greek word for “thunder”, and used the Ë to make sure people didn’t pronounce it like “bront”.

So I would read Amë as “ah-may” /a.me/ or “ay-mee” /ej.mi/ rather than “aim” /ejm/.


  1. Is it permissible at this time to ask the author how in their minds they imagine the umlaut-ed name is to be pronounced? Because otherwise I will have to slow down each time I come across it and take one of 3 guesses, and never being able to settle on any particular one will make me additively cranky. ↩︎

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