I am working on finishing up my first parser game, and got feedback on my hints file – apparently rot13 is unfashionable these days. I knew how to create Invisiclues-style HTML, but it was annoying to do so for a large number of hints.
Can you add a button or something other than a keyboard command? I already have ctrl-S set to something else that overrides website commands. Alternatively, have two buttons: generate raw HTML and generate website.
At the top level, the table of contents links to only the h1 headers. At the top of each section, there are links to the headers of the next-level-down sections, and to the list of questions in the current section. (If there’s only one question in a section, e.g. “Sample Question,” it doesn’t need a table of contents.)
Also:
Better mobile layout e.g. <meta name="viewport">
Add support for screen readers. Right now in iOS VoiceOver, when you navigate to a hint, it simply reads the hint aloud. (You can see how I do it in my Infocom hints; the aria- attributes do the work.)
Were you intending the font to be sans-serif? Your CSS says font-family: sans which matches nothing on my machine; it renders as Times New Roman.
I will see if I can do that. Sounds like sonething that ought to be possible. In the meantime, you might have more luck with right clicking and going to “view source”.
These are indeed a significant inspiration for this project! Thanks for making them.
I agree with your other feedback as well. The lack of viewport directive and the sans-serif typos are particularly embarrassing. Flattered you took such a detailed look.