You can call me CSR! I’m far from fluent in English, so please be patient with me. I found the IF world about a year and half ago I believe, but it caught my attention straight away. Even though there is still a lot to explore and learn (I haven’t been able to touch a parser game and know what I’m supposed to do yet), I thought it wouldn’t hurt if I got myself a little more in touch with the community. I might end up a lurker, but I’m sure it will be interesting anyways.
I plan on writing my own IFs later on (I actually was a SeedComp! participant, in both the planting and sprouting rounds, and submitted the “While Rome Burns” game, in which I tried to fiddle (ha!) keeping a writing pace and learning code enough to make a well-rounded game and failed miserably ), but as for this year is a extremely busy one I’ll stick with being just a player for now until I can spare time enough to really learn the basics of coding and dedicate myself to writing well.
I actually enjoyed the humor in “While Rome Burns”. I also remember you ran up against the deadline and would have benefited greatly from more time to betatest and get feedback.
Thank you!!! It actually means the world to me. I think the major hindrance was the coding part to me. I messed it up so bad that, no exaggeration, more than half of the branching scenes never got to appear in game. Just a lot of hard work that was thrown in the trash… Ngl, it discouraged me even more in trying to understand code.
But I’m glad you could enjoy it, even being bugged and broken as it was! Despite everything, it was a fun experience and I think I’ve done the best I could at the time, so it still has a special place in my heart. Who knows, perhaps in the future I can try to go back and fix the game. For now, though, it means much someone liked it the way it was
Hi all, I’m Zac. I am 27 at the time of typing this. My goal is to make an impact on the timeline of Interactive Fiction by finishing and populating my web-based interactive fiction engine, ifSpace.net. It is a no-code engine that supports choice-based, parser, and gamebook style works of I.F. Please feel free to reach out if you would like to chat
Thanks for checking it out! I see you already made an account. In the last hour I fixed a major bug that prevented trying out any of the existing games (one of my migration fixes didn’t account for something), so if you already tried and failed to play something… feel free to try again
Hi folks! I’m Ben - I recently read 50 years of text games and am now on a quest to consume as much IF as possible
I’m pretty new to the whole genre but so far have played Hitchhiker’s Guide, Howling Dogs and Spider & Web (all three of which where immense). I’ll probably be mostly lurking here and trying to get some recommendations for what to play/read next.
Have you tried scrolling through or keyword-searching the polls on IFDB?
These are when someone asks the community for suggestions of games with a certain feature, genre, twist, or preference. The poll results list all the responses.
If you can’t find a poll that hits exactly what you’re looking for, you could always create a new poll as well.
Thanks for saying hi! Please ask questions if you have any!
Great picks that I wouldn’t have picked to start because they’re indeed so immense, haha! Those are awesome titles at least! Glad to see someone starting out on IF around the same period as I am