inFict: Twine, Ink, and Inform stories that reach into the real world

Hi all,

I’ve been building a platform called inFict for the last several years, and I’m starting to open it up to a small number of authors.

inFict lets you build stories in Twine, Ink, or Inform 7, then connect them to real-world channels: text messages, phone calls, email, websites, GPS/location triggers, audio, images, and multiplayer interactions.

The two parts that I think make inFict unique are:

  • IF authors can build real-world interactions using the tools they already know
  • and you can guide the story live while people are playing it

So rather than publishing a static work, you can create something closer to a tabletop campaign, an outdoor escape room, an immersive theatre experience, or a live ARG — but author it in the IF tools you already know. Or, if you prefer, you can let stories run on their own; using the Guide tool is entirely optional.

A few honest notes up front:

  • This is an early beta. There will be bugs.
  • This is probably best described as IF-adjacent — more real-world and immersive than traditional IF.
  • Authors keep ownership of their stories and control over how they are published.
  • I’m opening this slowly to avoid scaling issues early on and focus on what actually proves useful in practice.

There are a few demo stories available here:

https://infict.com/stories/

The current public stories are feature demos while I work on a couple larger showcase experiences.

And details about the writer and guide tools are here:

https://infict.com/backstage

I’m especially interested in hearing from people who are excited by the idea of real-world or guided interactive fiction — not just casual curiosity, but people who can genuinely imagine building something in this format.

If that sounds like you, I’d love to talk.

Thanks for reading,
Mike

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This looks really impressive and well thought out, and while I may not be your audience, I just wanted to say that, in this time when there’s a new AI-made product announcement every week, it’s really heartening to see how much time and attention appears to have gone into this. I really appreciate that your site explains what it is, what it does, what it’s built on; most of which is usually missing from the AI-slop products.

Here’s one small initial nitpick regarding this play button that tries to open a pop-up, which was blocked by my browser. I allowed it after the fact, saw the resulting inline code box, and if I’m understanding, you’re only using a pop-up in order to be able to show that code box. If that’s right, I think you could probably achieve what you’re after by instead opening the download link in the same window and appending the code in a query string, like infict . com/download/?c=33333; and then the download page could check for query params and display the code there.

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Did anyone else also initially parse the title as a typo of “intfic”? Food for thought.

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Hey Ivan,

Thanks for taking a look and the kind words. I already had a different approach in the works for that link and so I have pushed some changes. Hopefully I have not broken anything. That code is the code to enter into the app. If you open the Play link on a mobile device it can launch the story directly in the app.

-Mike

Oh ah hah that makes sense.

Mike, are you familiar with “whereigo”? It’s an older product which allows storytelling through a GPS enabled device. It appears your system may be more general, but I thought you might appreciate knowing about older platforms that might have some overlap.

Doug -
I had not seen ‘whereigo’. Very cool to see location-based storytelling on Garmin and PocketPCs. There are some other more recent platforms that are similar to that for modern smartphones. inFict is a bit different with additional channels (phone, email, webhooks,etc). And the intent is for the app screen is that all you see is the narrative. It also does not require location, its just an option.

Check it out and let me know what you think.

I was given some advice that some images might help describe what the platform does. Here are a few screenshots:

And a quick walkthrough video:

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