Implementing ChatGPT's Parser

As an author, I think one thing that would be great is if the technology behind chatgpt made it possible to create a fake player for games that would randomly type in weird things.

In fact, I guess it could do that now; telling it to pretend to be a player, and then feeding it the output of my game for its responses.

That would help me see what kind of things I need to code for a typical player, since it would emulate th aggregate of many past players.

I do have concerns for its reliability for authoring games, though. There’s a problem of ‘procedural oatmeal’, where procedural generation is brilliant in short-term but becomes indistinguishable and bland in the long term.

6 Likes