Hi all,
First of all, I’m so excited to be here. I’m Leigh (sometimes online I’ll go by pixie or pixiefang, but I realized I only called myself ‘Leigh’ on the IF site, which is also totally fine lol since that is my name). I am both a first-time submitter to the IF comp and relatively new to IF in general (been dabbling for the last year or so). I’ve always been a fan of choice-based narratives, whether it was choose-your-own-adventure books or video games that were affected by user choice.
I’m a recent graduate of a dual MFA/MA program, and I mainly write short fiction, but I’ve always wanted to write games. Professionally, I do a little of this and a little of that. I’m in between jobs right now, but for the last year, I’ve mostly taught college writing and worked as a receptionist in a hair salon, which is a combination that people often find humorous.
“A Conversation in a Dark Room” is my first completed Twine game and my first submission to IF Comp. It’s an expanded and massively updated version of a short story I wrote a couple of years ago. For that story, I always had trouble with the ending, and I’m a big fan of ambiguity in writing, but this felt like it needed a solid ending. So now, technically, it does—it has several.
The biggest challenge in writing this game was figuring out Twine. I’m a little versed in HTML, JavaScript, and CSS, but I definitely relied on other creators for tips. I used a template for my game and tweaked it a little, and I watched quite a few YouTube videos and other tutorials. I dabbled in ChatGPT and Claude for some code, but mostly I had to compare that with other code available online for things like the ‘notes’ section I included. I’m confident that I’ll be able to be a little bit better with coding for my next game (I feel like this needs to be said since I mentioned AI at all–I did not use it for any elements of my game other than clarifying code, which it was not great at, lol, but it did help troubleshoot some lines that I had messed up).
The most enjoyable part of this was the writing. Once I started branching paths, the story just kept expanding. I truly hope that all the decisions in this game feel meaningful, but I’m also aware that, as a new IF creator, I may have missed the mark on some. We’ll see! I can’t wait to hear what people think.
My game is on the list of banned games at the moment (UK guidelines), so I’m sorry to my friends in the UK! I will work on age verification for the future.
All in all, I’m just happy to be here in this community of wonderful writers, game-lovers, and narrative adventurers, and I’m excited to have completed a game!