IF Narrative Design Theory and Good Reads

Hey, as I dive back into interactive fiction and game design and trying to do it well. Is there either good books, blog posts, and other topics about interactive narrative and game design. Or is this sadly a topic that isn’t well organized or discuss. I took a look here but didn’t see topics like that immediately pinned.

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For parser games, there is decades of material. I learned a ton from here:

https://www.ifwiki.org/Craft

https://www.ifwiki.org/Theory

For choice based games, there is a new magazine called Rosebush with some nice theory:

https://the-rosebush.com/

For both, Emily Short’s blog is an amazing resource, as she’s been in the top of the field in both areas, and has worked independently and commercially:

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I’d call attention to her Self-training in narrative design in particular.

And there’s much more to be found in the sticky IF Resource Links post over at the Authoring > Resources subcategory.

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Oh this is exactly what I am looking for. Thank you all very much.

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