I miss the old days where screen resolution is fixed at 320x200x256. I want to add graphic to my work, and the closest I can find is Adventuron. However, that does not even begin to cover the various devices from C64 to mobile to 4K display.
So my question is: Those of you who did graphic IF, what is the resolution of your images? Or do you use vector graphic and resize accordingly?
One of the old creator system allows 1. Full screen. 2. Horizontal divide. 3. Vertical divide. It has no windowing system, obviously. But later IF do have those. I don’t know if there’s any IF with overlapping windows, but I suppose that anything is possible.
How do you handle on-screen keyboard? What works for tablet won’t work for phone. If I design it to work for phones, it will look and feel clumsy on tablet.
So, any advice on the subject? I tried to search the forum, but cannot find anything discrete beyond some generic advice. Inform doesn’t even care. It simply provides a “show picture” command without worrying about the resolution. I suppose with the HTML+CSS, things are different now, but I dont know how different it is, and what would be a good way to serve a variety of platforms without too much graphic duplication.
PS: When I’m talking mobile phone IF, I keep thinking about Hitchhiker’s Guide to the Galaxy 30th Anniversary edition. It looks to be a good option for tablet, but not for phone.