Every once in a while, I get an idea for a game (sometimes just a title), and I make a note of it. But I haven’t been motivated to work on anything in… a long time. So I thought it would be fun to just post my ideas (and titles) here. One of them, I acutally did create already, so it should be easy to spot.
A game set in the south – maybe Oklahoma – featuring hillbillies, etc.
Maybe something kind of surreal. Definitely not meant to be funny. Maybe
dealing with a kidnapping, or being lost in the hills, or something.
– November 2005
Spaceman Robbins – Something like 1950’s sci-fi with an astronaut on a
strange alien planet. Perhaps finding strange aliens, strange machines.
– November 28th, 2005
Doctors of Opportunity – Changing small “decision points” (opportunities)
in history to affect the present. Perhaps kind of comical in nature. The
“doctors” would be maybe three very unique, very different characters.
– Not sure. Early 2005, perhaps.
The Ides of October – Set in some kind of war, where the commander is
making really strange decisions that make him appear crazy, but in fact
are well-calculated based on some predictions from a soothsayer.
– Not sure. Middle of 2005, perhaps. (Note: Renamed to Demons of October).
(Edit: I actually started on this. Got tons of backstory and design done, anyway.
Was going to have a lot of Roman Empire themes to it, but in a future/sci-fi setting).
The Clouds of Keenoss – Some kind of science fiction game.
The Shindahko Immunity – A crime thriller, maybe? Medical drama?
The Profile – A game that begins kind of plain/generic, where a killer is
in a house, about to kill some woman who’s sleeping in bed. Most objects
get a “that’s not important” message. Twist is, it’s a crime re-enactment,
being theorized by the police detectives in a meeting. They’re discussing
“the profile” of the killer, and that’s how the game began. But, in each
successive play-through, some of the items become important.
– February 13th, 2006
Corporation Games – Big business is run by a CEO (Computerized Electronic
Organism (or Operative, maybe). They are all logic and no emotion, so that
decisions can be made based purely on risk assessment. They compete for the
market, and… well… that involves people’s lives and such.
Chen Grilly – Don’t know. Just sounds like a silly, interesting game name.
Impossible Perspective(s) – Just a cool sounding title. 04/07/2004.
Angry Autumn (07/12/2006).
Fritzy’s Terror (07/13/2006).
Rantings from the Year One Million (07/14/2006)
Tales of the Traveling Swordsman (a riff on “Traveling Salesman”) 7/18/2006
Part 1: The Widow’s Daughter (neighbor girl)
Part 2: The Flying Barge (a pile of old lumber & spiders)
Part 3: The Tiniest Tyrant (the neighbor’s cat)
The Entropy Key (2/18/2012)
Part 1: Dawn of Entropy
Part 2: Day of Entropy
Part 3: Night of Entropy