One of the benefits of not having my license: I’m never called upon to be the driver!
That’s really odd. I only have a browser version of mine but I still seem to have people downloading it somehow so thought there must just be a way I was missing. Do I need to add an extra download copy for the comp? (I can if needed.)
I think those are people who’ve “installed” it using the app the way Josh described above, which is not an option if you’re not using the app.
Ah, fair enough. I will organise to see if I can work out how to add a downloadable copy as well over the weekend.
The easiest way I’ve found to upload the downloadable copy is just to rename the zip or html or whatever your main file is and upload it again. The second one can be downloaded (as long as you don’t mark “this will be played in browser”).
(Edit: just saw that Josh already suggested this using butler. It works on the regular upload interface as well if you use two names!)
I’m in a similar situation to you tbh.
Voice-activated parser.
@Draconis is shouting stuff like PULL ROPE and LOOK UNDER RUG and DROWN GRUE IN CLAWFOOT BATHTUB at his dashboard the whole time.
I greatly prefer to play parser games offline in an interpreter with my preferred settings, and I also like to have my whole to-play list in one place, so I download all the choice games too. They all live in one folder and get moved to a subfolder after I play. Seeing the list of unplayed games get shorter and shorter is very satisfying ![]()
And similar to Daniel my usual IF time is my daily 60min train commute.
I mean there are considerations why authors using ADRIFT or TADS, say, might avoid providing browser based versions, given that the ADRIFT Web Runner seems to be defunct, Parchment only supports ADRIFT 4 and its TADS support provides a rather degraded user experience (no coloured text, doesn’t handle banner API, eats line breaks QTads doesn’t, etc), and TADS Web UI requires a separate .t3 from a normal parser .t3.
I fear so.
You can take advantage of that preparing a beautiful package, cover included.
Or do what I did, and mess up the downloadable Ectocomp entry so that the images and fonts don’t load despite being right there in the download — sigh.
Might also be the browser preventing the loading of local resources because of security reasons? That’s a common nuisance.
No, I had code for development that detects it is running locally and looks in a specific directory for the resources, which isn’t the right place in the download. It’s all my own fault and it would be an easy fix if I were allowed to do it, But I am pretty sure the contest “no changes” rule applies to the download as well. It makes the game look bad, but not actually broken.
Which one is your game if I may ask?
Yeah, I can’t really offer a download copy of my game because Videotome has to run on a server. Of course you can run your own local server but I don’t really feel like including instructions on how to do that…
I don’t know if that’s addressed to me. But if it is, then it is Doctor Morben’s Asylum, which I am starting to realise may be one of the longer entries in the contest.
Also, the admins let me fix the broken downloadable version so it should play the same as the online one (finger’s crossed).
Music to my ears. I’m deep in Warden - a (bug)folk horror now, but I’ll check out Doctor Morben next.
It’s Kinophobia which is stumping me currently, but it’s just so satisfying when you realise, e.g. that you’ve been lead down a garden path wrt a cause of death (I figure that’s vague enough not to be spoilers, right?) and then have an aha! moment.
Woah, so many entries to play through! Thanks!