Adventuron, a new text adventure engine

I am posting about a new text adventure creation language and text adventure game engine, Adventuron, which is based online, and can be thought of as an 8-bit themed online update of systems like THE QUILL, or GAC. Don’t expect anything as advanced as Inform / TADS, but I feel it still fits into a nice niche because of its style and accessibility.

I posted a link on twitter which goes into greater detail and provides links to the system itself and documentation.

I don’t know if you already received a feedback. I tried Adventuron and I can say it’s interesting. I hope you can continue to develop it.

Do you have any other links for it (ie not Twitter). Sounds interesting.

here I found a presentation:
medium.com/@model_train/introdu … 95909d6aaf

here the engine:
eeyo.io/adv781/

here the documentation:
eeyo.io/adv/docs/#Intro

I produced a new video tutorial, wrapped in a blog post …

Create A Text Adventure Game In 30 Minutes