2026 WIPs and projects thread

I have a few things I am working on.

The big one is the further development and maintenance of ChronicleHub, which people are increasingly finding and starting to develop their games in. I am enjoying the enthusiasm of some people playing around with the platform so much.

I intend to finish my first bigger game on there called “Concrete Requiem”. It’s basically the PC game “Demon Bluff”, which is in turn based on Blood on the Clocktower, which in turn was based on Werewolves, and so we inevitably end up thanking @zarf

I’m basically stretching my platform’s capabilities to see if I can build it as a Film Noir inspired game with nice, atmospheric narrative. I made the development open source, so you could follow along or see how it’s going by clicking this link: Concrete Requiem on ChronicleHub

After that, I had an idea for a wild sort of mix between Crusader Kings, Monopoly and a QBN game set in a decaying mutated underwater civilisation.

Other than that, I am teaching myself Dialog, and writing a dungeon crawler, possibly with the intent of hooking it into Eidolon. The aim here is to make an actual Dungeon Master, but that is all very experimental.

@HanonO also wanted to do something together, and we’re currently figuring out the details to that.

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