Cool! That’s great!
It only took me two tries to figure it out this time I liked that puzzle, it’s well-integrated to the story; and the bus feel alive because of the number of extra messages commenting on the situation (like standing on the bus, forgetting to pull the suitcase out of the way, etc). Also, I’m excited about living the event the news are talking about! (which is also cool because I realize writing this that maybe the event never happens in some branches, it all depends on the choices that come before… really excited about the bird’s-eye structure of all this )
I noticed a few typos/bugs:
Considering the contents of her suitcase, Yesenia really isn’t inclined to unpack in the middle of the 20 bus.
Apart from that, she doesn’t have the key. It’s in her purse, and her purse is at the restaurant.
-> the “here” ; and also, she only realizes she doesn’t have her purse when she gets off the bus
If that’s not too much hassle, could there be a way in each game to know how many endings there is? (Maybe at the end? maybe number each of the paths?) It’s partly because I’m kind of a completionist, but also partly to give the reader an idea of how big the game is (and how big it grows). Like, for this episode, I was trying to get the ending that I had last time, which I liked, and then I got a bad ending because I didn’t solve any of the puzzles satisfactorily; but then I don’t know if there was more to it than that (like, maybe it’s ok to fail the first one and i can solve the second one somehow and get something different? or were there even two puzzles), which feels like I’m missing out on stuff you wrote. But then again it’s kinda cool that there could be so many paths one could have no idea, and then talk with others and hear about a totally different ending. Either way, it’s up to you!