I’ve created an application that interfaces with Parchment and Quixe and provides a way to display human-designed maps of an interactive fiction game, the idea is to have nice and clear maps (ie: not ones that were auto-generated by a computer) as well as maps with unique designs for different kinds of games and game genres.
The application keeps track of the locations you’ve visited and only exposes those locations in the map in addition to highlighting your current location, and it also supports multiple maps per game, making it easier to create smaller maps for certain areas of the game and avoiding clutter.
Some more features of the system include the ability to add per-room illustrations (think Magnetic Scrolls), a compass which allows the player to navigate by clicking around and also by pressing ctrl+arrow keys, and pre-defined action buttons (“look”, “inventory”) as well as buttons the player can add for quick access.
I’d be happy if you guys can have a look and let me know what you think, this kind of project is very dependent on user participation so I’m hoping people will find it interesting.
Here’s the website and there’s a big orange button leading to a demo:
Version 2 adds:
Hotkey navigation (ctrl+arrow key to move around the game)
Version 3 adds:
Support for Glulx: zorkmid.byethost12.com/play/?sto … enture.ulx
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