ZMPP/Glulx - complete feature set


just wanted to let you know that ZMPP/Glulx should now have the complete Glulx instruction set and Glk functions implemented. For this part of ZMPP, only usability tweaks and bug fixes are planned.

I have also added another game to the preview list (Dead Cities) to demonstrate a game with a more complex layout (haven’t found one with a more complicated one so far).

As always, the preview is under

The source code is available on

Best, Wei-ju

Please report issues you might find on:

Thank you