Hi, I know this is a really broad question, but I wanted to ask about how you would implement a feature into ZILF for ease of use. I’m thinking of how you can have objects (be it actual objects, like keys and such, or other things, like body parts like their hair) so that it (the game) automatically understands that object as being owned (in some way) by that actor.
For example say we had a female character, Jane, who had brown hair and has a key.
> Look at Jane's hair. Filler-text-description-of-hair. > Look at her hair. Filler-text-description-of-hair. > Look at her key. Filler-key-text. > Look at Jane's key. Filler-key-text.
I imagine in some way this feature could be realized by having some code (perhaps in take and drop) which modifies the object’s adjective table to include the name of the owner and their pronoun? Still not sure how exactly this would work though, but I am curious as to the broad strokes of how such a feature would be implemented.