I wrote a compiler + engine + demo game, which can be played at Zil-Like. Any feedback is appreciated!
The language syntax is inspired by zil. Can find some brief documentation in the github repo (click the question mark on the demo game page). I’ve been cooking this project for awhile, but wrote the actual game fairly quickly.
Your language is a lot more readable than Zil, from what little I’ve seen of both, but the game is kind of clunky. Looks bigger and more complex than one might expect at first however.