I downloaded the MacOS version of Wunderverse and the documentation iBook. Wunderverse is in many ways exactly what I’d want in a choice engine - it includes inventory, characters, conversation, a world-model, special effects, abilities, skills, a monetary system, achievements…
I haven’t tried it yet, though the desktop version seems a lot nicer to work with.
In the book, however, there were some authoring components that are listed as “Pro”. “Variables” is a pro feature. While I certainly understand the business model, it seems a bit odd to charge people to create content which I’d guess contains the possibility of further monetization. $10/year is certainly fair but it seems weirdly backward.
I understand that a player needs to install the Wunderverse engine on their computer or device, that’s fine. As an author, I’d hope there would be a way to immediately launch a specific story in Wunderverse without navigating the “worlds” interface. I understand that it’s a platform hub sort of like iTunes, but this sort of limitation makes it feel like the author is working for WV…but if I’m paying for the privilege to use it I should at least be able to send a player directly to my story somehow (perhaps via an url or a shortcut of some kind with an option to download the engine) without the player need to then search for my specific story among the others.
These are just first impressions. Perhaps I’m a little set in my ways. I’m going to play with it more when I have time because it does look like an exciting way to make an adventure.