After the successful publication of Medusa’s Gold, our first gamebook (available in paperback and eBook from Amazon), we celebrated by immediately planning our next project. Initially, it was going to be a follow up to MG, with more tongue-in-cheek humour. However, on several forums (yes, we’re cheating on you) people have suggested we consider a detective gamebook, and, as Sherlock Holmes lovers we immediately jumped at the idea.
So, we are now 16K words in, and this is looking to be a monster gamebook with a main arc of 10 or more cases, 20ish side-cases, copies of The Times and other papers to peruse, and a Skill-Based progression system using C.A.S.E Skills: Cognisance, Analysis, Standing, Enquiry (I came up with that, and immediately got 3 points for Hufflepuff), and the collection of items (some useful, some red-herrings) along the way.
As we are still very early into this project, we’d LOVE some feedback on what you’d love to see in an SH, case solving gamebook.
Thanks!
Feel free to peruse our test design of The Times whilst you consider your suggestions.
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