Viewing objects from another room

Hi first time poster. I just started using inform 7, and it’s a lot of fun. One question though.
Excuse my ignorance, but how would one allow a player to view an object but not interact with it from another room.

For instance, I mention that there is an object you can see in the room to the west of the starting room. But when a player tries to look at it it acts as if the object doesn’t exist. I understand that technically the object doesn’t exist there and that it only exists in the other room, but I’d at the very least like to be able to tell the player that the object is out of reach if they try to look at it from the starting room.

Is there a simple way to do this.

Thanks in advance!

The section of the manual that you want is 17.27. Deciding the scope of something.

Thank you so much!