Use ineffectual

What does use ineffectual do? There is nothing in the manual about it.

Literally, nothing. It’s meant as a “default for use-options” if that is ever necessary.

Oh. Similar to the general flag in I6. right?

I suppose so, although I’ve never seen anyone use it. It’s far easier to define a new use-option in I7 than a new flag in I6.

The “general” attribute in I6 is available for any game-specific use.

The “ineffectual” use option in I7 is just to fill out a spot in the compiler’s table of default values. Just ignore it. (If you try to use it, you actually run into a compiler bug.)

Yeah, I found that out. I ran it just to see what would happen and I got an error.