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Twine Version: 2.3.5
Story Format: Harlowe but thinking of changing to Sugarcube
Hi, I’ve written an interactive story that I’m looking to make in Twine. It’s quite long, currently several hundred MS Word documents. I’ve had a go at making some of it in Twine, using Harlowe (1 long and 2 shorter demos, see - https://kpaulo.itch.io/ ). But now I’m not quite sure how to proceed and so have decided to stop and put a couple of questions to put to the community:
1) So, Sugarcube… right?
My story is quite long and ultimately, hopefully, will include things like timed choices, an in-game lives system, music and artwork… I’ve started with Harlowe, but would I be wise to change to Sugarcube? That seems to be the prevailing wisdom, from what I’ve read.
2) How to separate a long story into separate parts
This may be a stupid question, but it doesn’t seem at all practical to write my project as a single twine “story” - it would be much too unwieldy. I would much rather write 7 or 8 chapters as separate Twine “stories” that link to each other and all the variables are remembered. Is this possible, and does one Twine format facilitate this better than others?
I think that’s all the queries I have for now, but any general tips for a Twine novice undertaking a big project would be much appreciated.