I’ve been running Twine 2 to make my newest game, and it’s been acting like garbage for a while now. Let me explain. . .
After a certain point in development, the program would do everything incredibly slowly–opening passages, making new ones, etc. Then it would refuse to make new passages until I closed and reopened Twine entirely. Now, it runs slowly AND doesn’t like to update the source .html file with new changes I make to my game. Sometimes the source file updates, sometimes it doesn’t. It’s weird.
I suspect this is because of the size of my game (it’s over 1mb), but what exactly am I supposed to do about that? I also made games bigger than this in Twine 1 and I never had such issues. This whole thing has honestly turned me off of Twine 2 entirely.
If anyone has any advice on how to deal with this, or how Twine 2 can run better, OR if you’ve dealt with these issues before, I’d really appreciate it. I’m desperate for solutions here.