I have a good friend with 25+ years of experience writing screenplays for film and television. For a number of reasons, he is looking to gain experience and eventually work as a Narrative Designer. It will probably start out as a hobby for him, part-time at first, but who knows where it could lead.
My friend has fooled around with Twine and I have told him about Inkle’s ink scripting language (he knows about Choice of Games and Inform 7 but, by his own admission, he’s not a programmer).
My friend wants to do something “graphical” (he really likes the Rusty Lake games) but, with limited programming and graphical experience, I have strongly suggested that he work with some text-based tools first, learn about constructing interactive narratives, and see where that leads.
Since the Narrative Designer role is relatively new, and the definition of what it is and what it entails spans the game industry and differs from Triple-A to indie studio, I was hoping the people here could give my friend some advice, links, videos, etc. for research and inspiration on this new journey he is contemplating.
Thanks in advance.
P.S. - I’ve already sent my friend links to Emily Short’s Interactive Storytelling and her post on Self-Training in Narrative Design but any other posts, videos, links, etc. by her are appreciated.
UPDATE: I’ve compiled a Workflowy outline for my friend so I could share it with him and also update the outline as new information surfaces.
I’m sharing it here as well so others can benefit. Here is the link - Transitioning from Hollywood Screenwriter to Narrative Designer .
Thanks everyone for your advice and information. Please keep posting here if you have any additional information, links, etc. and I’ll update my outline.