Shotgun in my Heart is a micro Action RPG where you are in some sort of dungeon, fighting against monsters to get out. Armed with your trusty shotgun, which deals enough damage to one shot the creatures blocking your path, you must target their weak link to move to the next area. And if you miss… you will likely die. And another thing: each monster has two version, chosen at random (that made it pretty frustrating to go through, because you can only make one mistake…). Good luck escaping?
I cheated and opened the Inspect Tool to reach the end, it’s not impossible but very cruel
2 Likes
To clarify, Sam is not a cancer patient! While chest ports may be more commonly seen in chemotherapy treatments, severe hemophiliacs, especially small children, often have them installed as a means to administer the daily large infusions of replacement coagulation factor to avoid the issue of excessive bleeding from repeated needle injections. The medication mentioned are painkillers, as hemophiliacs are often prescribed courses of them to help manage pain from complications like hemarthrosis.
I am a hemophiliac, but a much more mild presentation than Sam- Sam has Hemophilia A, the more common variant, and is classified as a severe hemophiliac because he has less than 1% of typical coagulation factor activity. Thus, he has more stringent interventions, like prophylactic coagulation factor replacement infusions, a chest port, and is an ambulatory wheelchair user due to long term joint damage from repeated hemorrhages into load bearing joints.
This is all character context that is clearer in larger works featuring Sam, (mostly roleplay writing, though I am planning on featuring him as a main romance option in my current WIP, The Love We Buried) so 500 words is of course scant to reveal all of that and the misunderstanding is understandable. But, I just wanted to point it out!
3 Likes
Oh my bad I should have asked you directly first…
I googled it and the cancer thing popped up first.
Lemme edit that then!
2 Likes
sweet shop is a short Twine piece about sweets, and accepting yourself. Feeling like having some sweet thing in your life, you go to a sweet shop, a place you find comforting and soothing. Seeing your favourite candy there, you give in and splurge a little… only to beat yourself up for it, falling into a cycle of despair where one negative feeling brings on another one (specifically of the trans experience). Until… something snaps. And you find some peace. Like the described candy, it’s very sweet.
(that’s the last one for today, more tomorrow)
3 Likes
New day, new games to play. Definitely not as much as yesterday, but it will do.
Shrouded, by Sophia de Augustine
Shrouded is the last snippet of a larger project, in which you interact with Joel, a religious man, praying by himself in a pristine church. Trying to find peace and solace, you interrupt his prayers, and he returns the favour by sharing his appreciation for the exercise. You get hints of his relationship with the other men of the cloth and his struggles in maintaining his circles separate (between his family and The Family?). Like inside a church, the atmosphere is solemn, both cold and comforting, warm and inviting.
3 Likes
This was also submitted to the Narrascope Jam
To Study a Butterfly is a surreal short interactive piece involving time distortions, where you experience this phenomenon at three different period in your life. Without getting too spoilery, it was interesting how everything related to each other, going almost cyclical. It reminded me of those time-traveller movies, where they go back in time, both by mistake and not really. Neat formatting of the text too!
3 Likes