I heard rumors that the Scott Adams game Buckaroo Banzai in TRS-80 format was actually ported from the TI99/4A. Eventually I started to look at what other the various TI99/4A games out there made using the “Tex-Comp ADVENTURE EDITOR” (which is what Scott Adams seems to have used), and there actually seems to have been quite a few titles made. A quick googling turned up the following 19 exciting-sounding titles, in alphabetical order:
Adult Adventure, Colossal Cave - Masters Game, Colossal Cave v4.0, Computorama, Discovery At June Lake, Escape from Alcatraz, Escape from Cannibal Island, First days In Eden, Gerrys Place, Knight Ironheart, Matilda’s Dilemma, Moon Adventure, Mystery of Captain Kidd, Nessy, On The Loose, The Doors In Eden, The Great Advocado Adventure, Tomb of the Gray Elf, Travelling
So, given that Buckaroo Banzai was converted from the TI99/4A game files, would all other other games also be possible to convert?
I started looking at the structure of the game data files and some of the code of the Bunyon interpreter, and it certainly seems similar enough, although the actions seem to be structured in a more dynamic way (which may, or may not be a problem).
Before I dive in head first and try to hack together a converter script, does anybody have any prior experience with this? Is it even possible?